
GraveDigger
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You're a gravedigger - your job is to dig deep graves or not so deep, or relocate inhabitants from one grave to another - SKY IS THE LIMIT
Controls:
Arrows - Move
Space - Jump/WallJump
Ctrl - Dig (with arrows digs also up and down)
Shift - Grab near coffin
When you grab coffin it will show you on what depth it should be buried.
All was done using Unity Bolt Visual Scripting - not even ONE line of code was written :)
It's quite unfinished/untested/unpolished but taking into consideration many DISTRACTIONS during this weekend and a total of maybe 14 hours I'm quite happy with the result. Some of the features i didn't had time to implement and was really looking into it was some enemies that you can just punch with the shovel, more platforming etc.
Music by: sawsquarenoise (https://freemusicarchive.org/music/sawsquarenoise/dojokratos/stage-3)
Background assets are from free packages.
I have added POSTJAM versions with the following corrections:
- character speed limit
- blocked infinite coffin jumping
- added 3 more levels what gives 6 altogether
- more reliable wall jump
- fixed the gamepad button order because it sucked :)
- particles
- some more sounds
- finetuning movement maybe resulting in less floaty controls
- more time on first level
JAM version is still available to play and download for comparison or for free flying on coffin
Controls:
Arrows - Move
Space - Jump/WallJump
Ctrl - Dig (with arrows digs also up and down)
Shift - Grab near coffin
When you grab coffin it will show you on what depth it should be buried.
All was done using Unity Bolt Visual Scripting - not even ONE line of code was written :)
It's quite unfinished/untested/unpolished but taking into consideration many DISTRACTIONS during this weekend and a total of maybe 14 hours I'm quite happy with the result. Some of the features i didn't had time to implement and was really looking into it was some enemies that you can just punch with the shovel, more platforming etc.
Music by: sawsquarenoise (https://freemusicarchive.org/music/sawsquarenoise/dojokratos/stage-3)
Background assets are from free packages.
I have added POSTJAM versions with the following corrections:
- character speed limit
- blocked infinite coffin jumping
- added 3 more levels what gives 6 altogether
- more reliable wall jump
- fixed the gamepad button order because it sucked :)
- particles
- some more sounds
- finetuning movement maybe resulting in less floaty controls
- more time on first level
JAM version is still available to play and download for comparison or for free flying on coffin