GriDelve

GriDelve

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.73
fun: 2.24
innovation: 3.00
theme: 2.47
graphics: 3.79
humor: 1.82
mood: 2.32
https://www.youtube.com/watch?v=BPU8BJ-W_vQ

Hi

Enemies & projectiles move when you move. You can rotate twice before enemies move. You can skip a tick and let enemies move without you moving.

Collect collectibles to get coins. You progress by stepping off map to go "deeper", though this costs HP. Deeper you manage to go more your final score will be.

​There are 2 types of enemies, tadpole-like wanderers that move around aimlessly and needle like guards that start to approach you if they see you.

CONTROLS:

PLAYER

left arrow, right arrow, A & D: rotate left / rotate right

up arrow, back arrow, W & S: move forward / move back

F: fire projectile (you must move or rotate before firing again)

Space: skip one tick

CAMERA

Q & E: camera rotation​

Z: zoom-in camera

SHIFT+Z: zoom-out camera

Hope you enjoy! :)
Found a bug?
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