
Hubert's Cave Adventure
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Hubert's Cave Adventure
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Take advantage of Huberts bouncy physique to traverse the puzzles of the deep dark mine.
-Your goal is to reach the depths of the mine- god knows why- as fast as possible.
-Collecting gems preserves your time; if you dont you lose score when you finish.
-Both spikes and lava are hazards, and will put you back to your most recent checkpoint.
-Yellow-ish walls are pickaxe breakable, while gray-colored walls (no green) are only breakable by tnt.
-TNT has a fuse time of 5 seconds, and is set off by hitting it with your pickaxe.
-As aforementioned, hubert is bouncy, find out what that means!
Controls
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A + D keys to strafe
Spacebar to Jump
Mouse Left-Click to throw Pickaxe
ESC to restart
-DISCLAIMER-
The game is very rough, if a tnt does not explode where it is intended, you will need to restart.
-----------------------------------------
Take advantage of Huberts bouncy physique to traverse the puzzles of the deep dark mine.
-Your goal is to reach the depths of the mine- god knows why- as fast as possible.
-Collecting gems preserves your time; if you dont you lose score when you finish.
-Both spikes and lava are hazards, and will put you back to your most recent checkpoint.
-Yellow-ish walls are pickaxe breakable, while gray-colored walls (no green) are only breakable by tnt.
-TNT has a fuse time of 5 seconds, and is set off by hitting it with your pickaxe.
-As aforementioned, hubert is bouncy, find out what that means!
Controls
-----------------------------------------
A + D keys to strafe
Spacebar to Jump
Mouse Left-Click to throw Pickaxe
ESC to restart
-DISCLAIMER-
The game is very rough, if a tnt does not explode where it is intended, you will need to restart.