
Hypnotic Plunge
Hypnotic Plunge is 2.5D sidescrolling Platformer Where you are a Detective spinning into the depths of ones own mind in the hope to find a clue to a long cold case.
Feel free to download the game form Itch if youre having a hard time with the webGL version, or want some better particle effects!!
( Try to make it to the end ;) )
Controls:
WASD or arrow keys to move
Space to jump (and DOUBLE jump!!)
Shift to dash
Control to float
We learned a lot making this game. Thank you for playing!
Feel free to download the game form Itch if youre having a hard time with the webGL version, or want some better particle effects!!
( Try to make it to the end ;) )
Controls:
WASD or arrow keys to move
Space to jump (and DOUBLE jump!!)
Shift to dash
Control to float
We learned a lot making this game. Thank you for playing!
Genres: platformer
Tools: Unity
Comments14

Aosiee26 Apr 2021, 03:31
@kristinamay Thanks for commenting, it actually made me laugh :D
TomekS26 Apr 2021, 03:36
Wow this is a very solid game and nice time-killer. I recommend you set the itch window size to be the same as one you had set in Unity making the build, as the whole UI doesn't fit in window mode.

rhoff9526 Apr 2021, 03:57
Visuals are really cool. Would like to how the platforming could interact with the repeating depth.

khaotom26 Apr 2021, 04:23
Interesting premise!
LakshyaIsAGod26 Apr 2021, 04:43
TODO: review game

ancooper26 Apr 2021, 10:23
Interesting idea! But after a while, the turn accelerated and I just flew without touching the buildings.

LDJam user 23516126 Apr 2021, 13:59
First I thought I should jump deep, then I know I should prevent from fallen deep!

JafCraze26 Apr 2021, 16:38
Looks trippy and it gets real fast real quick :laughing:
crysopraise27 Apr 2021, 07:56
Visually really cool and a good take on the theme! Noticing the change as you play was really cool, and surviving to the end was a really cool and well done way of taking the concept to it's natural conclusion. Controls-wise it would have done well to be a bit more responsive (ie less startup time from standing still, being able to move a bit faster) and while the floatiness felt odd at first it made sense and actually worked well with the concept. Overall a good submission, great work :-)
cjol27 Apr 2021, 08:27
I had trouble with the low sensitivity of the controls at the start - it felt a little unresponsive and the jump was so high I didn't feel like I could be in control. Quite quickly I worked out that going anti-clockwise and "float"ing with shift meant I could stay floating in the air all the way through. I liked the idea, but the game could do with a little more balancing in this regard!

She Wrote28 Apr 2021, 02:39
I really like the ending and the music. The interpretation of the theme is pretty unique. Well done.
leadphalanx6 May 2021, 00:35
Neat and funky game. A bit to smooth out with the physics and a couple of bugs (at one point I was walking around on the ground without getting killed). Liked the faster speed/faster music.
*5 seconds later*
"Woaaaaaaahhhhhh"