I thought it was alright. Took me a bit to figure out what I was actually supposed to be doing but then it clicked. The depression/addiction/self-loathing commentary aside I think the gameplay could've been better, the art was cute though.
That sinking feeling when you realise that trying to win is bad, despite the obvious signs. Definitely lacking in some content, I expected the things that fly around would be changed by what upgrades I got but seems like that wasn't the case, either way fantastic idea for a game about going deeper!
What a fan little game! Poor main character, without any way to not buy upgrades and agree to do stuff they're doomed to sink deeper and deeper.... Got to admit, I did love clicking the upgrade buttons even though I was completely ruining the main character's life, clicking random upgrade buttons is very satisfying.
Thanks everyone for playing and a for a very kind words!
It was our first jam game and first really finished one, you know. Obviously not even close to perfection, still, we had a lot of fun!
I really underestimated how long and hard it would be to create a "tech-tree" instead of just a table with perks. Oh well, need to better manage my time & expectations.
Also we should probably prepare some audio samples/tools before next jam instead of trying to figure it in place.
Comments14
Алкоголь, бутерброды, отсутствие друзей... Очень грустная игра.
Спасибо! ^_^
It was our first jam game and first really finished one, you know. Obviously not even close to perfection, still, we had a lot of fun!
I really underestimated how long and hard it would be to create a "tech-tree" instead of just a table with perks. Oh well, need to better manage my time & expectations.
Also we should probably prepare some audio samples/tools before next jam instead of trying to figure it in place.
Thanks again, everyone, see you at the next jam!