The models are really cool, and I love the atmosphere! An easier way to manually reload would be nice, I kept having to wait it out at inconvenient times.
Agree that a manual reload would be nice, besides just shooting until empty, and maybe more of an indicator as to the lava wall chasing you. Apart from those, great game! The sound & music is nice, the models look great and have a nice theme to them.
I'd prefer to have manual reloading and maybe an option to turn down the sensibility, 'cause it felt like it was too much and i kept spinning around moving the mouse
good job on this one. agree with the other commenters about manual reload, though I did think the pie chart for a reticule that was my ammo count was a clever idea. it was a bit too easy, though I eventually died and wasn't quite sure how I got hit.
a little bit of polish would take it to the next level: animation when going in and out of ADS, vary footstep sound by whether player is running, etc.
anyway just nits to pick. I think the aesthetic works really well for an LD game.
Ditto with Zerokun, I think manual reloading or a visual indicator of bullets or reloading process could have helped. I kept getting turned around, but the simple gameplay made the game easy to understand and straight forward
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a little bit of polish would take it to the next level: animation when going in and out of ADS, vary footstep sound by whether player is running, etc.
anyway just nits to pick. I think the aesthetic works really well for an LD game.