Ludum Dare #48compo
Into the Deep Web
A short game about venturing into the deep web.
- Dice based combat system
- Light deckbuilding and autobattling
- ~5 minutes of gameplay, no audio
- Dice based combat system
- Light deckbuilding and autobattling
- ~5 minutes of gameplay, no audio



Comments74
It's also nice to see other projects in Godot.
The desktop theme was really interesting too. All in all this is a really good entry!
While I was playing, I thought an interesting mechanic to add would be if you get multiple dice in a row of the same number, maybe a special attack happens if you can pull it off. That way you could buff a dice to make it the same or buff a different dice because you need the instant boost. I think it would add an extra layer onto what you have.
Loved the game! hoped you enjoyed the jam
Still, one of the best I've played so far this jam. Congratulations!
Only comment: dragging action with a mouse is a bit annoying, clicking 2 times ( action then target ) would feel better on pc ?
I wish there was more content, maybe a hard boss, since I beat the game without losing. The gameplay is so good that I completed the game a second time.
If you'd like to watch it over again you can find the highlight at https://www.twitch.tv/videos/1005053860
got enticed by dem pokémon aesthetics :P
I gotta ask - were you influenced by random dice?
My brother was crazy for that game for months at a time
it's neat! A bit short - but neat!
Well done fam :)
I wanted to play more, keep working on it, I think it has potential.
Such a great experience, good job.
Combat moved a little fast at the beginning, was hard to tell what was going on, and I guess I forgot that I could pause =).
Visuals where great and the feel were spot-on.
If you have plans for a post jam version, I would suggest to apply the selected ability to the upcoming dice when you tap it (leaving the option to drag it for others strategies).
You can find the timestamp of when your game was played here: https://tinyurl.com/LDJAM48-ursa
Can you play and rate my entry?
Audio would obviously do a lot to help the overall mood, and I could've done without the scanlines (or with "fancier" scanlines), but very nice entry overall!
I loved just how packed with charm this little game was. :slight_smile: I had to double-check to make sure this was a compo game, lol. It's pretty crazy how much you were able to crank out this weekned!