IO - LudumDare 48
co-authored:
@annaci,
@ciro-di-sabatino,
@desy,
@federico-uccelli,
@francesco-zicchieri,
@gioelesalvi,
@jackieboy997,
@lisa-locatelli,
@mrtomkat95,
@petrus41,
@silviaavibarbi,
@wblues
Overall★★★★★★★★★★3.70
Fun★★★★★★★★★★3.70
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★4.45
Audio★★★★★★★★★★4.00
Mood★★★★★★★★★★4.20
A first person dreamlike journey about self reflection and challenges that everyone must face.
CONTROLS:
- ##### Movement - W,A,S,D
- ##### Jump - SPACEBAR
- ##### Dash - LEFT SHIFT, RIGHT MOUSE BUTTON (DX)
- ##### Interact - E, F, LEFT MOUSE BUTTON
Comments8
My only complain would be that the movement feels a bit too floaty.
Other than that it was amazing. Great job!
I'm stuck on a vertical level. I can't jump on the one of platform (number 1). In addition, I did not often manage to jump on the platform below (number 2).
On other levels, the imperfection of the character controller was not a serious obstacle for me, but here I often flew over or crashed into the edge of the platform. The level had to be started from the beginning many, many times. At some point, the game began to cause me frustration and anger. It would be great if there was a checkpoint somewhere in the middle, or if the level itself was a little easier.
Very unpleasant for me was the twinkling light on the vertical level. Is it possible to make the blinking less frequent and with a smoother fade? The frequent turns of the camera at a large angle, which occur when jumping and changing direction, caused me to get seasick. I think if there were straight sections on the level so that player could rest, it would be easier.
I'm really upset that I didn't get to go through the whole game because I was intrigued by the plot.
Despite all of the above, I really liked the game.