Junk.E
Some ruthless non-robots left behind all kinds of junk - go deeper and deeper to help Junk.E clean the ocean!
Pick up the junk and dispose it at one of the service stations. These will trade junk for energy and will repair all your damages once.
#### Controls
Use your mouse to rotate Junk.E, press the LMB to accelerate. On your way down, light will become a precious resource! Press SPACE to switch your lamp on or off. But watch out, your lamp will drain your energy!
##### Developer-Hint: Rumors have it you can find a heap of atomic waste at the bottom of the ocean!
#### Created from scratch in 72 Hours by Team *Grundlos Entertainment*:
##### Art | Clara Ruthner , Lilli Sagaischek, Max Gruessinger
##### Programming | Kevin Hell, Peter Redinger
Genres: adventure
Comments15
My biggest complaint is that sometimes the camera would move on its own, which made my character move unpredictably
Really enjoyable experience.
The graphics and atmoshperic music / sound effects make this game stand out tremendously.
Otherwise the graphics are really nice and the gameplay was really neat. Maybe if you want to continue working on it after the jam, puzzle solving and playing around more with the level design could be an interesting feature to expand on.
Great work!
What I would like to see is to make it easier to pick up small objects stuck on coral reefs as i had to precisely manage to not get hit and the hitbox from the coral was sometimes still above those objects. Also rotating around with a big object like the tv makes the character slightly uncontrollable as bumping against any wall meant you would be pushed completely the other direction and the rotating happens quite fast as it is controlled (in my case) by a mouse. Maybe lerping to the angle helps a bit with this?
Anyway amazing graphics and getting to darker parts was also fun although I never got quite far enough to rely heavily on the light. Good job!