Just-one-more-tile miner

co-authored: @todward
Overall★★★★★★★★★★3.32
Fun★★★★★★★★★★3.13
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.54
Graphics★★★★★★★★★★2.84
Humor★★★★★★★★★★2.13
Mood★★★★★★★★★★2.67
A small tile based card game. First time both as a team and using Godot engine.

No external ressources used.

Rules

1. Play until you are out of moves (the number of cards is limited)
2. Play hand cards onto field cards
1. Value of hand card (yellow) must be equal or higher than the field card value (red)
2. The field card gets picked up
3. The hand cards effect triggers, then it turns into a tunnel piece
3. The more points the better

POST LD Version also available
* Improved graphics
* Clarified rules description
Tools: Godot

Comments23

kromeboy
kromeboy26 Apr 2021, 22:53
Managed to get 65 points.

Is a nice solitaire. It could benefit from some sort of ranking and objective in collecting points

Nice Job
appix
appix27 Apr 2021, 15:57
A very interesting card game, well done!
kel
kel27 Apr 2021, 16:03
That was pretty fun! I got a game over before I could even start playing, but nothing a quick refresh didn't fix! Nice game!
zorfmorf
zorfmorfauthor27 Apr 2021, 17:38
@kel Thanks! Yeah, there is a (albeit small) chance that the game starts out in a no-move-possible situation. I don't know how the QA department didn't catch that!
Arthur Mairs
Arthur Mairs28 Apr 2021, 12:35
This was easy to learn, but very satisfying to play! i liked making winding streets! Well done.
lumue
lumue28 Apr 2021, 12:40
It's cool to see a card game here! I got 65 points as well :) For some reason every path I tried building stopped; I didn't get why that was.

:fish:
Benosuke
Benosuke28 Apr 2021, 12:40
Woa a very good concept, I would have never thought of a card game with this theme GG nice work
zorfmorf
zorfmorfauthor28 Apr 2021, 13:39
@lumue You probably reached the end of the card stack (top left value went to zero), so the game couldn't draw any new cards. I agree that game doesn't really inform about that very well
TotteriLudum
TotteriLudum28 Apr 2021, 20:07
Satisfying and interesting concept! I wonder how this game would look with a competitive multiplayer system?
BoxedMeatRevolution
BoxedMeatRevolution28 Apr 2021, 20:18
Cool proof of concept! I made it to the end of my deck of cards and enjoyed puzzling about how to build my mine.
loginaut28 Apr 2021, 20:26
This is a great concept, I really enjoyed playing once I finally figured out the rules. It took me 2-3 rounds to actually figure out the rules, it might be worthwhile to change 2. to "value of hand card must be greater than or equal to cost of the field card" or something. Nice job!
todward28 Apr 2021, 20:26
@totteriludum Multiplayer is an interesting thought for the game. It would be a complete different angle in thinking about its simple mechanics.
todward28 Apr 2021, 20:31
@loginaut Thanks for the hint, thats a mistake in our rule description. Your rule description is also more clear than ours.
Caloudon29 Apr 2021, 08:55
Nice work. I enjoyed playing.
TheOnly8Z29 Apr 2021, 09:01
I found the concept of cost and value being not tied to effect a bit confusing at first (I assumed that like a card game, each effect has its unique value and cost). Some more visual feedback to indicate placing a tile would also have improved the experience a lot. Still a very enjoyable and unique take on the theme though, I liked playing it.

You should also consider making this an infinite game - it would be really fun to kill time on a phone with this!
Eden Shazar29 Apr 2021, 09:45
Interesting little puzzler! I could see this expanded upon to make a nice, compact game. At the moment, the balancing of the cards seems a little off, and maybe the hand size and play area a bit too small, but those could be adjusted and improved if you were planning to do that :)

Branching was a cool little mechanic to expand your play options, which I found about almost accidentally. I think having some animations to better explain the flow of the game would help in that regard, and in general when starting to play; the rules are a bit unintuitive in my opinion, even after having read them.
Yword
Yword29 Apr 2021, 17:24
Really clever idea and interesting gameplay!
Ulisses30 Apr 2021, 01:12
I really enjoyed the game, it reminded me of a board game that I played with some friends a while ago, and I was very happy with the feeling I had. Congratulations, great job!
JudgeClark
JudgeClark30 Apr 2021, 12:18
Good job Tod 'n' Zorf, I think this is the first card game I've played since I lost 300 quid at poker in 1995
IcarusDev
IcarusDev30 Apr 2021, 15:54
Cool card game, can definitely be expanded on. Nice job!
bereg
bereg2 May 2021, 16:16
Very interesting puzzle. It takes some time to get the gist of it, but once you do, it's really fun to play. I like unusual mechanics like this and I enjoyed playing it. If you add some feedback (visual and sound) to what's happening in the game and create a descent help screen, the game could transform into a nice commercial product.
nsadie
nsadie4 May 2021, 15:28
Great concept, it took me some time to figure out exactly what to do, and how everything works, but after that it was a nice puzzle!

I think some more work on feedback to the player will really make it come alive! Things like sound effects, particles, preview of what will happen once I place something, cards that cannot be played should be grayed out.
Nakami
Nakami17 May 2021, 12:37
Nice card mechanic it take me more time than I would like to admit to figure it out.

Doh either I didn't understand a part of the game or it was a bug a at some point every tiles I placed were dead ends even if the card wasn't one...

Other games by @zorfmorf

Found a bug?
Tell us on Discord