PICO-8 Hexagon Topology Generator (updated version)

by evn
Overall★★★★★★★★★★2.34
Fun★★★★★★★★★★2.06
Innovation★★★★★★★★★★3.46
Theme★★★★★★★★★★1.94
Graphics★★★★★★★★★★2.80
My first ever anything for LD48!! Honestly this was mostly an excuse to start the base of weird-topology snake inspired by @OskSta.
Tags: #pico-8
Tools: PICO-8

Comments8

NotExplosive
NotExplosive4 May 2021, 03:05
I don't entirely understand what's happening but it seems pretty neat!
DivFord4 May 2021, 03:33
Well this was intriguing.

I'm not really sure what the goal is, and it seems to lag quite a lot after 3-4 subdivisions, but it's an interesting system.

It doesn't really feel like a complete game, but given your very limited time that's understandable. I hope you make something out of this in future.
morrilet
morrilet4 May 2021, 05:08
This was an interesting little tech demo. Not much to play here, but I can see how this might be used within a larger project. Super neat - nice work!
TheGamerASD
TheGamerASD4 May 2021, 05:19
Nice idea, seems like an interesting concept.
Hunter X
Hunter X4 May 2021, 16:27
An interesting tech demo - always neat to see people doing fancy graphical stuff with limited hardware/software such as the PICO-8!
MachWerx5 May 2021, 02:32
Neat tech demo! I also did procedural mesh generation for my game, Snake on a Sphere. If you're interested in the mesh generation part, I wrote a brief post on it
s1lv3r Dr4g0n Games5 May 2021, 20:54
Pico devs scare me, neat base for a thing. Good luck with that
blobo12 May 2021, 20:47
Neat little demo. I enjoyed making snowflake-looking things. I'm curious to see what this will turn into!

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