MazeCeption
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
MazeCeption is the result of blood, sweat, tears, caffeine, and a lot of confusion.
This game is our first real LudumDare submission and the first time either of us have ever used Godot.
After a 24hr tutorial period Thursday we jumped right in and made this monstrosity.
The goal of MazeCeption is to reach the end of a procedurally generated maze (marked by a green dot). The twist is that along your path you'll encounter several tiles that are themselves procedurally generated mazes...and within those mazes further mazes...and within those mazes...
Entering a sub-maze puts you within that maze and exiting returns you one level up.
Upon reaching the end of the maze and collecting that ever so fabulous green prize you are given the ultimate reward for a rat..................ANOTHER MAZE
Happy Mazing everyone
Thanks for checking our game out
This game is our first real LudumDare submission and the first time either of us have ever used Godot.
After a 24hr tutorial period Thursday we jumped right in and made this monstrosity.
The goal of MazeCeption is to reach the end of a procedurally generated maze (marked by a green dot). The twist is that along your path you'll encounter several tiles that are themselves procedurally generated mazes...and within those mazes further mazes...and within those mazes...
Entering a sub-maze puts you within that maze and exiting returns you one level up.
Upon reaching the end of the maze and collecting that ever so fabulous green prize you are given the ultimate reward for a rat..................ANOTHER MAZE
Happy Mazing everyone
Thanks for checking our game out