Ludum Dare #48compo
Mine of Mine (web)
Mine gold and chill out in an infinite landscape.
Made with Godot
Controls:
* Left and Right Arrows to move
* Q and E for Raising and lowering Lift
* Z to Jump and Wall Jump
* X to Dig (Left, Down, Right)
* Esc for Menu and Sound Settings
Made with Godot
Controls:
* Left and Right Arrows to move
* Q and E for Raising and lowering Lift
* Z to Jump and Wall Jump
* X to Dig (Left, Down, Right)
* Esc for Menu and Sound Settings
Tools: Godot



Comments28
More seriously, it's a nice little entry,
Well done!
TNT or some other mechanic would be nice :).
Good job !
While I appreciate the chill experience, I wasn't quite sure as to what the goal of the game was.
Maybe I shouldn't have used a rigid body for the character and have directly move the player
Love the the sound of holding the jump button, gold.
Nice music!
But the visuals are quite chill, I liked that
P.S. control of mine and jump are mixed up hehe
The idea aswell reminds me of our mining game a bit too! Anyway, well done!
You all requested it so here it is TNT:
https://darkshadow4242.itch.io/mine-of-mine-post-compo
I love the graphics and the aesthetics of it. I also found a "bug". When the player jumps and keeps moving into a wall, it "freezes" in mid-air.
Overall wonderful entry and gl with it :D
I have a couple of other nit-picks, as well. The controls are the wrong way round (it's Z to dig and X to jump, but the game says otherwise), and the lift seems redundant when I can just wall-jump out of the mine.
I think you should consider reworking this into a more goal-oriented game, where you can (for example) leave the mine and spend money on upgrades.