More than Deep

Overall★★★★★★★★★★3.09
Fun★★★★★★★★★★2.92
Innovation★★★★★★★★★★2.19
Theme★★★★★★★★★★4.02
Graphics★★★★★★★★★★3.88
Audio★★★★★★★★★★2.61
Humor★★★★★★★★★★1.83
Mood★★★★★★★★★★2.90

How deep can you reach? ##



Controls:

Go left: A / Left Arrow

Go right: D / Right Arrow

Comments15

Ariorick
Ariorick26 Apr 2021, 22:34
Nice graphics, very smooth, what's implemented works really well, but I'm left wishing for something more
tinykidtoo
tinykidtoo26 Apr 2021, 22:35
I got to 810 m. I love the art, really great job on that.
Pennycook
Pennycook26 Apr 2021, 22:40
I really like the aesthetic here, and it's a great take on the theme. I can only think of two things that might make it better.

Things feel a little empty, and I couldn't work out why some sprites would appear from the ship occasionally. (Are they bubbles?). Adding a few collectibles to pick up along the way would give the player something else to do besides dodging the rocks; this would have kept me playing for longer.

Adding a simple looping track -- something dark and ominous -- would be a good way to improve the mood.
SoftGround
SoftGroundauthor26 Apr 2021, 22:47
@pennycook
The sprites that appear should be abyssal fish
but doesn't really looks like fish
Wbertrand26 Apr 2021, 23:45
The Graphics and controls are great! Love the simplicity but more variation in the walls and obstacles would go a long way to keeping the fun up as you get deeper.
jonathan-turner
jonathan-turner27 Apr 2021, 20:53
Thanks for participating in the jam.

Was a solid entry. Would have loved some music. Controls were easy to use / understand, but could have used more variation or difficulty in the level generation.

I kept thinking the openings were going to get narrower and narrower but didnt happen.

Nice job.
LDJam user 5109
LDJam user 510927 Apr 2021, 20:59
Strangely, I loved that I had limited vision. It made the uneven rocks a little nerve wracking when they were slightly off screen. Though I do agree some bubble sounds maybe would have broken up the silence a bit.
Haematite27 Apr 2021, 21:13
Just gave this one a go and enjoyed it, got past 1000m before crashing! I think something that would make it more fun would be to gradually increase the speed as you go down to add more of a challenge.
Potti28 Apr 2021, 12:01
Controls feel nice and snappy, art looks good and is consistent, the limited vision is a nice aspect (what if the vignette were also pixel art :open_mouth:).

It was somewhat lacking in engagement, I got to 1500m one my best run, but I wanted to know how deep it goes, but it felt a bit slow to reach 1000m. This could really be an engaging (mobile) game with more variety and challenge! Also (although I am one to talk) some deep sea ambience sounds (not even music) would have significantly elevated the atmosphere for relatively little effort.

Nice work.
Eugenik
Eugenik28 Apr 2021, 14:58
Great game, I enjoyed it :).
Bea
Bea28 Apr 2021, 16:42
Fun to see all these submarine games! I really like your cute sharp aesthetic and I always enjoy having a nice short simple play going through these submissions.
WetBurritoSupreme
WetBurritoSupreme28 Apr 2021, 16:59
Great submarine submission! Quality job on the parallax and keeping it simple. I got to 1056, just far enough to see that you've implemented ocean zones! Very cool!
Turtle Games28 Apr 2021, 17:12
I went 1986m man... Its kindda meditation state
Rein28 Apr 2021, 17:20
Made it just short of 1k. Increasing speed or difficulty over time would help a lot. Nice pixel art though.
TheJookerful
TheJookerful29 Apr 2021, 19:51
Good game a little too linear but still good ! :)
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