Nautilus: Gestation
A Cosmic Horror Shooter.
HOW TO PLAY: You must run away from HIM. You must shoot the creatures. You must keep moving forward.
I’ve got to do this. Step after step. I pledge myself to the element that pulls me down and takes over my oxygen… Turning it into something that I can no longer breathe. In any moment I could be broken. Here the breathing is different. My lungs yell, begging for the salty water I inhabit.
We are Libromancy Studios
Perpetua Franck: Game Director, Game Designer and Project Manager
Luka Rizzi: Game Designer, Programming
Mariana Maresca: Art Direction and Screenwriting
Martín Castañon: Pixel Art and Animation
Joaquín Agesta: Game Score and Sound Effects
HOW TO PLAY: You must run away from HIM. You must shoot the creatures. You must keep moving forward.
I’ve got to do this. Step after step. I pledge myself to the element that pulls me down and takes over my oxygen… Turning it into something that I can no longer breathe. In any moment I could be broken. Here the breathing is different. My lungs yell, begging for the salty water I inhabit.
We are Libromancy Studios
Perpetua Franck: Game Director, Game Designer and Project Manager
Luka Rizzi: Game Designer, Programming
Mariana Maresca: Art Direction and Screenwriting
Martín Castañon: Pixel Art and Animation
Joaquín Agesta: Game Score and Sound Effects
Genres: action

Comments14
I feel like my game also just randomly restarted after a few min.
I'm a bit confused about what I should do ^^
The writing is pretty good, the sound effect and music get the job done, the art is great although I would have like a bit more elements.
As others have pointed out, the text is annoying too read because it's shift line width and height. Moreover it's not skippable when you retry.