Outvoyage
Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.07
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★3.43
Graphics★★★★★★★★★★3.75
Audio★★★★★★★★★★1.53
Humor★★★★★★★★★★1.36
Mood★★★★★★★★★★2.95
Using a mouse, navigate an asteroid field as you voyage deeper and deeper into the depths of the universe.
Screenshots
Sources
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Joystix font. Free for commercial use.
Comments27
Does it accelerate indefinitely or was it just my impression of acceleration?
I really think the idea of a "voyage simulator" kicks ass.
I had a lot of fun with this game. I have a harder time than normal replaying it since I don't see a goal other than self assigned ones (get to the [certain colored] planet). After spending the 10 minutes retrying to get to the blue or the red planet that I saw in the distance, I won.
This game is really cool though and I do like the steering mechanics.
totally fair! i didn't do much in the way of making the controls 'feel' responsive, though it might help to imagine your mouse as the joystick of a plane or something similar. I did make the asteroids spawn in psuedo predetermined patterns but I didn't really do a ton of testing, so totally possible the game presents you with unpassable situations.
Some ambient sound or atmospheric music would be nice but I think the silence helped to reinforce the vastness and loneliness of space.
The text at the bottom could be a little bigger or brighter. Also, you could have a label like "Distance to next planet: 1.2 au" so players would know how far they were from their next target.