
Perspective
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Perspective
Main Description
This is a very simple platformer, but I'm really happy with some of the camera/backend functionality to expand on later. The levels are duplicated because I ran out of time to build two good levels, but it tests the end to end level functionality.Functionality includes
-- Rekeybinding
-- Camera that follows the player and can be moved with arrow keys (or rebound)
-- Save logic/profiles to PlayerPrefs
-- Detecting when elements are offscreen and killing/pausing them
-- Reset level feature
-- Reusable window overlay system
Known Bug
Scroll rect on profile page is not working. It should work I'm not sure why. Will look at it later.Assets not my own/Started beforehand
I used two asset packs for a majority of the images, but I drew the heart,turret, and bullets myself and tried to match the art styles I pulled from.I started from my own library on some of the key inputs but improved upon it. (similar to using a library to do it for you which I think the rules says it's okay)
This is also meant as a way to make myself learn some of the UniRx messaging system so I use it a lot during the game.
Things I want to build in the future
-- Adjustable difficulty whenever you want (disabling some achievements when this is done)
-- Achievements
-- Dialogue/Lore System around why the game is called Perspective and why this matches the Deeper and Deeper theme
-- Tutorial
-- Creative levels that require camera movement and player movement and changing perspective/zoom to solve them.
-- Add a masc character and an enby character, let user choose gender boy or girl or enby.
-- Character destroys stuff.