Very impressive for a Ludum Dare entry, I was surprised by how many mechanics threre were. The level design was good. I made it all the way to the end.
The graphics look nice and clean. The music fits very well and does not get annoying. Sfx are nice as well.
I like how you designed the levels to teach you the mechanics without feeling like a tutorial. And making the credits page a level itself is a nice idea :D
It reminded me of the ice puzzle of the second Pokemon generation, but without being annoying. Great work :)
Really enjoyed this game. Game play was simple enough but got the brain thinking. Game was well paced introducing new elements slowly and cleanly. Well done!
Awsome! Reached 13 (the double keys/locks) but got stuck there.. :slight_smile: The game had a certain Pengo vibe, but with a nice twist (or ..trident). Really fun, and feels very polished for a compo game. Great entry! :thumbsup:
The music is awesome, gives me Ocarina of Time vibes. The gameplay is elegant and fits the theme well. This was very well done and polished for a compo game
This was fun! I enjoyed how responsive and snappy the movement felt. Lots of good levels and a great difficulty ramp up, which is hard to achieve with so little time; great job!
I made it to the thanks for playing screen, though I moved on before taking a screenshot because I saw there was more. whoops!
Anyway, this game is fantastic! The artwork as adorable, and the music is pretty catchy. The puzzles are well made, and I love how every mechanic is gradually introduced in a way that intuitively teaches the player exactly how they work.
Comments20
The graphics look nice and clean. The music fits very well and does not get annoying. Sfx are nice as well.
I like how you designed the levels to teach you the mechanics without feeling like a tutorial. And making the credits page a level itself is a nice idea :D
It reminded me of the ice puzzle of the second Pokemon generation, but without being annoying. Great work :)
Level design and to a certain extent game design is one of the hardest things to truly notice and appreciate in a game... yet you did it in 48 hours!
Length of the game is perfect too :smile:
I'm not surprised that this is far from your first game jam... well done!
Anyway, this game is fantastic! The artwork as adorable, and the music is pretty catchy. The puzzles are well made, and I love how every mechanic is gradually introduced in a way that intuitively teaches the player exactly how they work.
Great job.