cool puzzles, and nice theme! After I beat the game I played it a second time to (https://rot13.com/)frr vs fbzrguvat jbhyq or qvssrerag vs V qvqa'g fgrc ba gur cvax ohggba va gur svefg ebbz, ohg V qvqa'g svaq nalguvat.
Top job and unique concept !! Loved it until I got stuck at the level with the color pools on the floor and couldn't figure out what to do, my brain is too tired ahah
One of the best game I played. Maybe a hint feature would have been cool for stupidos like me but of course there is only so much you can do in 48 hours ahah, it's already a tremendous effort!
Wow, what a puzzle game! You really nailed the difficulty of it. Not so hard you give up, while still being challenging enough to keep you engaged. I'm not really into puzzle games but this was really great.
It's a unique puzzle mechanic too, haven't seen anything like it before. The whole experience fits the theme amazingly well.
This is incredible, the game is so clever designed and it's a great theme interpretation, I love everything about it and how well is the theme of looking deep into yourself is implemented here.
- Level design is super interesting and really makes you think a lot, i especially liked the moment where i accidentally made a mistake first, and only then read that you can undo it - Since every level matters and effects on future levels, things get difficult gradually and you can only blame yourself - Only one thing, levels from start may have been a bit easier to just make the process more clear
Overall i'm really amazed by the game and can't believe it was made under 48h, great job)
You really created some very clever puzzles with this mechanic. Really satisfying to wrap your head around 2-3 layers at once. Super well designed and well executed. I loved this.
Had fun, beat it! 2nd-3rd level took a while to get, but there are only so many things in the level so I figured it out. Nice use of backtracking to influence later puzzles. Ideally self reflection doesn't turn into rumination, but that happens sometimes. nice job!
real clever puzzle game that fits the theme perfectly
N
nerdysl0th28 Apr 2021, 08:31
Hands down the best game I've played this LD thus far. Interesting mechanic, expanded and explored exactly the right amount, in a very polished and charming package.
oh, this is great! love the art and audio and everything. amazing take on the theme! i'm not the best at puzzle games so i got stuck fairly quickly in, but it's a great game nonetheless.
love the way you turned self reflection into a game mechanic. the story and the puzzle design stands out. how many levels are there?? like FDK, i got stuck at the pools... i'd love to know if u ever upload a walkthrough!
Really interesting mechanics that feel like they have a lot of potential; I think this could be the basis of a full-length puzzle game. The graphics support the mechanic very well too. Great job!
No huge complaints here, I wish that some of the basics had been tutorialized the first level didn't really explain the mirror mechanic, and I had to accidentally figure out I could push mirrors in the second level.
I understand though how too much tutorial could interfere with what you were going for, and after those two little things I really appreciated little the meta-puzzles of what you can do with new mechanics.
Nesting levels is a fun idea, and I like your take on it. I wish that the mechanics were explored a little more maybe with some tougher puzzles once the idea has been presented. But it's a jam game so that's probably to be expected.
oh, I'm in love with this one. really clever use of the theme. smart puzzles. difficulty was great for my taste. I struggled in the last one for a few minutes but felt really nice after solving it. great work mate!
Just completed. So far this is the best implementation I've seen of the theme yet! The puzzles are all really well done, and the last one in particular was a head-scratcher. Really nice work!
brilliant as usual man. we actually ended up on pretty similar ideas! although you definitely put out a more complete and polished experience, and considering this was a compo its super impressive. i really liked the tone and the concept of literal and metaphorical self-reflection, it just worked so well. the puzzles were very well-made, that last one was nice and tough. just like with my submission i wish there were more puzzles!
Phenomenal game. Not sure if I entirely understand what was going on mechanically with the lightning-bolt square in the second room, but I love the gameplay of going up and down levels. I only wish it was longer!
Really fun. I'll mention though that it took me quite a while to figure out that I needed to reflect my gaze back into myself, and that my actions in previous levels affected the new ones. However, I did eventually figure it out, so maybe it's fine.
This is it! What an amazing experience! Top notch gameplay, great polish, unique take on the theme. I wanted to do something along those line but thought it was too crazy for a jam, seeing it achieved and better in execution then in my own mind is quite a feat. Your past entry certainly set expectations and I was still blown away. Amazing, hope you win!
A really cool concept well explored! I really liked the puzzles and even though I couldn't see the states of the other "rooms", the game was intuitive to play. Great work!
Woah, was it a puzzle, was it a trip? Who knows, I'm like dazzled! Really smart level design, and the ending puzzle was just so good. It really captured the whole deeper and deeper theme so well, in such pure gameplay terms. Great job!
Very clever application of the theme! As I mentioned on stream, I think the one thing that would have been better was if you forced the player to move a mirror at some point to clue them into that being a mechanic.
This is one game I was excited seeing progress for and the wait definitely paid off! Really impressive puzzle game for such a short amount of time and really intuitive mechanics that speak clearly without a bloated tutorial or expository text!!
This was a really simple and yet interesting puzzle game. I loved how the mechanics worked to keep expanding on the concept without really having to add much new. The simple style of the faces that changed as the emotions changed was a great touch, and the sound effects worked marvelously. The transition animation (especially at the finish) was really a nice and simple touch. Great work.
I forgot to comment about the game itself after rating it! My thoughts:
Nice one! I very much enjoyed the element of reusing things for multiple purposes. I almost got stumped on a puzzle at the beginning, which made solving it even better, of course!
This is a nice game. It has clever use of the mechanics to go back and forth between layers. I think it's a bug that pressing z doesn't undo the coloring. Also personally I don't want pressing myself against the wall to be tracked for the undo history, unless it is somehow related to the mechanics.
Comments52
thank you; I enjoyed this!
One of the best game I played. Maybe a hint feature would have been cool for stupidos like me but of course there is only so much you can do in 48 hours ahah, it's already a tremendous effort!
It's a unique puzzle mechanic too, haven't seen anything like it before. The whole experience fits the theme amazingly well.
This is my favourite game so far
- Level design is super interesting and really makes you think a lot, i especially liked the moment where i accidentally made a mistake first, and only then read that you can undo it
- Since every level matters and effects on future levels, things get difficult gradually and you can only blame yourself
- Only one thing, levels from start may have been a bit easier to just make the process more clear
Overall i'm really amazed by the game and can't believe it was made under 48h, great job)
It is really unique mechanicks!
No huge complaints here, I wish that some of the basics had been tutorialized the first level didn't really explain the mirror mechanic, and I had to accidentally figure out I could push mirrors in the second level.
I understand though how too much tutorial could interfere with what you were going for, and after those two little things I really appreciated little the meta-puzzles of what you can do with new mechanics.
I wish real life worked a bit more like this
i really liked the tone and the concept of literal and metaphorical self-reflection, it just worked so well. the puzzles were very well-made, that last one was nice and tough. just like with my submission i wish there were more puzzles!
Nice one! I very much enjoyed the element of reusing things for multiple purposes. I almost got stumped on a puzzle at the beginning, which made solving it even better, of course!
congrats to you for your 3rd overall!