Sisyphus

Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.10
Innovation★★★★★★★★★★3.73
Theme★★★★★★★★★★2.70
Humor★★★★★★★★★★3.50
v0.1

Move: up, down, left, right

Interaction: Space

Speed up: Shift

Menu: Esc

Interact with the gray crystal when stuck

Use notebook in item,occasionally

All assets are taken from rpgmakermv


Tools: RPG Maker

Comments11

justking144
justking14426 Apr 2021, 14:47
A very cool concept. Love how you used the myth of Sisyphus to show gamer motivation and engagement. Second mountain was overwhelming frustrating and third was a cool challenge, but nothing happened when I got the boulder to the top of the mountain
Steven C
Steven C26 Apr 2021, 15:32
pretty cool, but also rather tedious, but that's kinda the point ofcourse :sweat_smile:
Good job!
Yizhao Jin
Yizhao Jinauthor26 Apr 2021, 16:22
Push the stone to the bottom of the third mountain, where there is no grass, there will be an extra short story.
@justking144

here
dhim
dhim26 Apr 2021, 17:49
Thankfully you can spam enter while the up arrow is pressed!
LDJam user 027 Apr 2021, 01:24
I liked the art but i accidentally skipped through the instructions and now im stuck.
TwoWolf
TwoWolf27 Apr 2021, 06:08
I liked it. Although stage 2 can rot in Tartarus, no offense to you
Yizhao Jin
Yizhao Jinauthor27 Apr 2021, 13:16
It seems that the stage2 experience is not very good, Sisyphus can try to detect the trap before pushing the stone.
TRUEchips
TRUEchips27 Apr 2021, 13:32
Kinda pointless, but thats the point (Me and my terrible puns).
felixmreeve7 May 2021, 11:40
I think I maybe got stuck since I thought I got to the top but nothing seemed to happen for me. You've done a really good job of emulating the frustration and tedium of the story, which doesn't make a fun game but is really interesting to play and think about. It's an interesting and meaningful gameplay experience which I'm really glad I had. Really interesting take on the story, and feels really unique. I'd love some more story included to give some more in-game text to expand on your game's ideas. Thanks for creating this, I'm glad I played!
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