Sky Plummet

Sky Plummet

This game is from ldjam.com, which is currently unavailable.
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overall: 3.11
fun: 3.14
innovation: 3.02
theme: 3.66
graphics: 2.93
audio: 2.70
humor: 2.76
mood: 3.10
Welcome to my entry for this year's Ludume Dare title, Sky Plummet!

> This was submitted as part of the Compo entry, meaning that ALL assets, except for one font, were developed by myself, so keep this in mind when playing!

Objective


The goal of Sky Plummet is to get the high score by drilling you way into gold ore blocks! And avoid slamming headfirst into anything!

Controls


- `A` and `D` _or_ `Left` and `Right` arrows: Move horizontally
- `Spacebar`: Start / Stop Plummet

Features

- Endless gameplay, where high scores are saved in a play session!
- Dynamic difficulty; the longer you plummet and get points, the harder the game will become.
- Played and tested on Windows and WebGL!
- Dynamically changing backgrounds the further you drop!

Screenshots



Tools Used


- Unity 2020 (engine)
- Visual Studio 2019 (Coding/Engine)
- Affinity Photo (Art)
- Piskel (Art)
- Boscoa Ceoil (Music)
- sfxr (SFX)

Future List


- Clean up code! (It makes me sad hahaha!!!)
- Add cut content to bounce off of specific blocks
- Add more variety to spawner

Credits


- Programming = maishiroma (Kaabiikaze)
- Art = (Kaabiikaze)
- Game Design = (Kaabiikaze)
- UI = (Kaabiikaze)
- Music / SFX = (Kaabiikaze)
- Font = Jaggy Keen (by DeddyAng)

Want to read on the post mortem of the game? Click here!
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