Very good! the simple graphic fit it well, and I like the amount of mechanics in place to create puzzles, the momentum transfering from the dream is great! I got stuck on level 3 though, wasn't sure what the button for the boulder was...
This is such a cool mechanic and the puzzles are great. I also got stuck on level 3, but only because I... you know, couldn't figure out the puzzle. O_O
This was _extremely_ well executed. The Inception level of "you need go deeper" mechanic was very well thought out and the puzzles were great as well. The only change I would make would be to move the "wake up" button away from the "sleep" button (`x` and `z` respectively). I accidentally hit "wake up" more times than I care to admit. I got through all the puzzles after a few "ah ha!"s and it left me wishing for more. Nice work.
Great entry! Every level there is more than one new thing to do so you keep learning the whole game. Puzzles not easy but also not frustratingly difficult (exception being lvl 3, SPOILERS AHEAD WARNING STOP READING if you are stuck, think "inception")
Very clever! I liked the a-ha moment in the third level a lot. This'd be neat to see expanded a bit, although it'd be nice to be able to see the full room structure in levels with more of them. Great work!
This one was super cool! I loved the puzzle mechanic. It reminds me a bit of Titanfall 2's 'Effect and Cause' mission, but with beds to go into the other dimensions. Super super cool.
I loved the gameplay, the idea of having two different worlds was really cool. I think you can expand the game even further, adding new gameplay elements and end up with a great puzzle game.
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I got stuck on level 3 though, wasn't sure what the button for the boulder was...
Puzzles not easy but also not frustratingly difficult (exception being lvl 3, SPOILERS AHEAD WARNING STOP READING if you are stuck, think "inception")
Here's where we played it on stream: https://www.twitch.tv/videos/1019553157 starting at about 00:26:30ish.