This frog assassins has the task of eliminating and killing these *5 humans* that had committed unforgivable crimes. Use this microkiller to complete the missions, introduce yourself wherever you can and *climb deeper inside* to the heart. Use your knife to destroy the human and your jump abilities to destroy the enemies you will encounter.
Be careful soldier, good luck.
Every level is *procedural generated*, and of course, it will increase the difficulty in each level you complete. If you succeed in completing all the missions, you can restart the game and *try all different paths and intersections*.
CONTROLS
- *Automatic movement*, you only need to jump with “Space”, “W”, “Up Arrow” or “Left Click” on the mouse.
- You have *double jump*, except if you jump on an enemy to kill it.
It was hard, but quite fun to play. The artstyle is very cool, and the animation is great. And also the music is suuuupeeer awesome, but it looks like it wasn't made during the jam.
The art of the game is fantastic! I like auto movement of the character. This makes the game unique. The humor of the bad people is pretty funny too. I can see this being a mobile game since you just have to press one button to play. That's a good thing!
This is super smooth, I really liked it. Great sound, great music, controls are really crisp. I don't really have any negatives that I could find, well done!
This was great. Everything felt so polished. The game was easy to learn and you immediately knew what to do. Quite fun. Well done everyone on the team :)
Really cool platformer, seeing how you also included mouse click as jump option should make porting this to mobile a breeze (with maybe even some extra levels and unlockables).
This was a very cool idea for a platformer, that can very easily work on mobile devices since you only have to tap at the screen to jump. SImple and elegant. At first I thought it was made by one user and I said that this person must be really talented, an industry veteran, but then I saw that you were three, which made more sense. But each member of the team did a fine job. The graphics were neat and consistent, the music rocked, the levels were nicely designed and I didn't notice any bugs. it also had a lot of content for an LD game, considering how little time you have to make it. Didn't even notice it was procedural before I read the description.
Overall very solid, I can easily see this being released on mobile phones by adding some sort of score and leaderboards, collectables to pick up and items to buy.
Without a doubt this is the best game name in the entire jam, and it does not disappoint! Truly loved the polished platforming, and getting to take out those horrible, horrible people was the cherry on top. Also very impressed that you guys made a procedural game in just one weekend. Excellent!
The art style was great, sound effects were great, the animations were amazing, but there were some bugs. #1 If you're falling too fast, you clip through the enemy and lose. #2 Whenever you bounce on an emeny, you lose your double jump. #3 Sometimes after double jumping onto a wall, you can't wall jump. Also, the difficulty was SOO hard. I feel like adding a second button where you could stop, would make it alot funner. Also I think the cursor on the menu was a little small. :smile: Great game!
Comments22
Great work!
Graphics and sound are great :smile:
Good job!
Good Job!
Overall very solid, I can easily see this being released on mobile phones by adding some sort of score and leaderboards, collectables to pick up and items to buy.