Snare
MAC VERSION NOW FIXED (I'm not sure what's wrong with the webgl though)
This is a Rhythm Game. All you need is the ability to click.
There is one bug where the ammo count adds 0.00001 and rounding it messes it up for some reason.
This is my first time making a game by myself.
This is a Rhythm Game. All you need is the ability to click.
There is one bug where the ammo count adds 0.00001 and rounding it messes it up for some reason.
This is my first time making a game by myself.



Comments27
I get this in the console:
"SnareHTMLPoint.framework.js.br:1 Uncaught SyntaxError: Invalid or unexpected token
SnareHTMLPoint.loader.js:1 Uncaught ReferenceError: unityFramework is not defined
at HTMLScriptElement.r.onload (SnareHTMLPoint.loader.js:1)"
I think it's the same error I was having and enabling "Compression Fallback" on Player Settings > Publlishing fixed it for me. Unity page:
https://docs.unity3d.com/2020.2/Documentation/Manual/webgl-deploying.html?_ga=2.123109064.233467614.1619498452-1186126474.1619226255
Might just be WebGL going buggy though