Subsanity

Subsanity

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.06
fun: 3.98
innovation: 3.08
theme: 4.23
graphics: 4.22
audio: 4.20
humor: 2.56
mood: 4.17
Dive deeper and deeper into the deep blue sea. Will you reach the ocean floor? Or will you succumb to subsanity...?

![screen2.png](https://cannash.itch.io/subsanity)

Tools used: Code/engine made using Java, libGDX, Box2D, and Ashley Entity Framework. Artwork made with Aseprite. Music/sound fx made with Reaper and Reason. Levels designed with Tiled.

How To Play

WASD to move. You may have to click the game window first. Avoid dangers, such as sharp coral, sharks, jellyfish, and geothermal vents. Your health is shown at the top left with air bubbles. Throughout the game, there are checkpoints shown by air pockets underwater. Surfacing there will heal you and set it as your spawnpoint if you die. Try to reach the bottom of the game! Have fun!

_*If you have any performance issues with the HTML version, I recommend running the downloadable JAR version of the game at the bottom of the itch.io page. Thanks!_

Credits:

Garrick "Cannash" Bauer - Code and Level Design

Hali "Ashlynn" Bauer - Art

Aydan "Aylou" Bauer - Music and Sound

Kenyon "Caz" Bauer - Misc Art

Playtesting friends:

Ryan Perry

Luca Rehab
Found a bug?
Tell us on Discord