Swim Deep

Swim Deep

This game is from ldjam.com, which is currently unavailable.
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overall: 3.04
fun: 2.82
innovation: 2.18
theme: 4.00
graphics: 3.14
humor: 2.33
mood: 3.23
Once I saw the theme. This is the idea that instantly popped into my head that wouldn't need a full project of time. I thought flappy bird (for a simple gameplay type), but vertical, and deeper and deeper made me think of ocean, Don't expect good art, I suck at it, but I think it's fun. NO RESTART BUTTON

Uses generic, unchanged Unity controls, so WASD, or arrow keys to move. You cannot move upward. You can slow your decent, but you will never get back to where you were. Survival is hard, and success is never guaranteed. There's a menu in-game that shows where the colliders are for the enemies. Didn't want them to be too small or too big, gave them a head, to about halfway through their body, except the angler. My first game jam game, I hope you enjoy. Planning on adding more to it eventually and releasing it on Google Play. USed abundant music on github for a randomly generated music track, and bfxr for the little sfx: https://pernyblom.github.io/abundant-music/index.html amazing tool to use. Started the jam a little late, and ending it early since I need to learn graphics, but wanted to use my own in this. If you want to check out other games I made over a longer period, I have some on Google Play: https://play.google.com/store/apps/dev?id=5114384313347578525
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