Okay, real talk, correct me if im wrong, but if you did your 3d using 2d tiles that way its really ingenious. But apart from that, the mood of the game is really great, it felt very mysterious and ominous. The audio is good but i had to turn down my volume because it was a bit too loud. Lastly the enemies are way too fast. D: The anglerfish end up hugging the submarine almost all thhe time.
@keppersnapper yes, the 3D effect was achieved with 2D tiles glad you liked it. Thanks for the feedback, if we ever do a non-jam version of it I'll make sure to tweak the anglerfish speed
The 3D effect and lighting are pretty good! In all, I really like the ambience. I would have liked to see more enemy types. Perhaps if some anemone could shoot projectiles, or different sea creatures had different swimming patterns?
Comments7
Enemies are so fat and fast хD
You can see our orpject about submarine. I think they are similar)
I would have liked to see more enemy types. Perhaps if some anemone could shoot projectiles, or different sea creatures had different swimming patterns?