
The Depths of Science
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
There's something suspicious going on at Deeptech, the research facility that just went into lockdown. It's your job to clean the place up, and find out what's going on deep in this facility as you make your way down to the basement. Progress through the floors by finding the keycards the scientists have left behind, and fight your way through the increasingly bizarre monsters but make sure to keep any eye on your ammo.
Thanks for playing our first 3d game! The game was made entirely by Trusty and Cheeks using the Unity game engine. All game models were made from scratch in Blender. The game plays best as a download and we recommend downloading the game to avoid any webgl bugs that weren't able to be fixed. We really appreciate all feedback and comments!
Controls:
LMB to shoot
RMB to melee
E to interact
Adjustable mouse sensitivity in settings menu
*Since the sensitivity was so high and some weren't seeing the adjustability, WebGL now has a default lower sensitivity.
4/28 Fixed (hopefully) an issue with colliders that prevented some players from exiting the elevator.
Note: Only windows build fully tested. We strongly recommend using windows build* WebGL has had minimal testing and has bugs on some machines. No testing for Mac or Linux completed.
Thanks for playing our first 3d game! The game was made entirely by Trusty and Cheeks using the Unity game engine. All game models were made from scratch in Blender. The game plays best as a download and we recommend downloading the game to avoid any webgl bugs that weren't able to be fixed. We really appreciate all feedback and comments!
Controls:
LMB to shoot
RMB to melee
E to interact
Adjustable mouse sensitivity in settings menu
*Since the sensitivity was so high and some weren't seeing the adjustability, WebGL now has a default lower sensitivity.
4/28 Fixed (hopefully) an issue with colliders that prevented some players from exiting the elevator.
Note: Only windows build fully tested. We strongly recommend using windows build* WebGL has had minimal testing and has bugs on some machines. No testing for Mac or Linux completed.