
The Legend of Water
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A 72hour game by Jacob Keane & Joseph Fletcher Ward!
Mouse Left Click: Shoot!
Tab: Toggle Gem Switching menu
Killing enemies will have a chance of dropping rare magical gems that unlock new powers
Ran out of time a bit on this one, if you make it down 5 floors you've probably seen everything!!
Be careful of the strange creatures in the deeps!
Drag & Drop different gems into your weapon to change its effects!
27/04/2021:
Updated the builds to fix a few minor bugs - white box no longer overlaps part of the screen in WebGL & fixed some cases where the game wouldn't start in both builds
If you want to play the original submission build, change ld48 in the url to ld48orig, but these are virtually identical in terms of gameplay!
Performance is much better on the windows version, so if you have perf issues with the webgl build, the windows one is recommended!
The Legend of Water
Explore the depths of the ocean floor, venturing deeper and deeper into the unknown, collecting magical gems to power your weapon!Controls:
WASD: MoveMouse Left Click: Shoot!
Tab: Toggle Gem Switching menu
Objective:
Venture as deep as you can without dying!Killing enemies will have a chance of dropping rare magical gems that unlock new powers
Ran out of time a bit on this one, if you make it down 5 floors you've probably seen everything!!
Be careful of the strange creatures in the deeps!
Drag & Drop different gems into your weapon to change its effects!
27/04/2021:
Updated the builds to fix a few minor bugs - white box no longer overlaps part of the screen in WebGL & fixed some cases where the game wouldn't start in both builds
If you want to play the original submission build, change ld48 in the url to ld48orig, but these are virtually identical in terms of gameplay!
Notes:
WebGL version might freeze up your browser briefly while it loads :cry:Performance is much better on the windows version, so if you have perf issues with the webgl build, the windows one is recommended!