The Ocean's Treasure

Overall★★★★★★★★★★2.69
Fun★★★★★★★★★★2.17
Innovation★★★★★★★★★★2.25
Theme★★★★★★★★★★3.19
Graphics★★★★★★★★★★2.00
Humor★★★★★★★★★★2.36
Mood★★★★★★★★★★2.00
Discover what lies beneath the surface, deep in the oceans. Find sunken ships, diamonds, rubies and much more. Manage your inventory space, and make as much money as possible. And try not to go too deep, as you might get crushed by the high pressure.

Go deeper and deeper in the ocean

Comments14

LakshyaIsAGod26 Apr 2021, 04:05
Novel Idea.The UI is a Bit wonky but the gameplay is POP. I'd give it an 8?Needs some work.
DevGa_me
DevGa_me26 Apr 2021, 11:43
The game is good and fits the theme too but the reason why you are not getting that much of ratings in because of the dependencies that your game needs to run.
keeping that aside, good job.
xmatos
xmatos26 Apr 2021, 14:07
Can't open it :(
Anirudh Munipalliauthor26 Apr 2021, 14:39
Sorry, there was an error with The jar file Java version 9. The build error is now fixed. It should be available now on both itch.io and GitHub pages (The links above).
dhim
dhim26 Apr 2021, 17:15
Sorry none of the links work on my mac...

```
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/anirudh_munipalli/ldjam48/Game has been compiled by a more recent version of the Java Runtime (class file version 59.0), this version of the Java Runtime only recognizes class file versions up to 52.0
```
Anirudh Munipalliauthor26 Apr 2021, 17:18
@dhim, please try downloading the "The Ocean's Treasure v9.jar" as this works for java 9, if you downloaded the other one, you need Java 15 or higher. Thank you!
dhim
dhim26 Apr 2021, 17:22
Tried with both versions...
```
java -jar The\ Oceans\ treasure\ v9.jar
Error: A JNI error has occurred, please check your installation and try again
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/anirudh_munipalli/ldjam48/Game has been compiled by a more recent version of the Java Runtime (class file version 59.0), this version of the Java Runtime only recognizes class file versions up to 52.0
```
impiaaa
impiaaa28 Apr 2021, 04:18
I noticed that I was able to play past the time limit, and pick up items with a full inventory (though did not get credit for them). I can see what you were going for, a kind of game made out of just inventory management. And while that could work, I think I'd need more motivation than a high score. Regardless, good work for the compo!
emeraldboy44
emeraldboy4430 Apr 2021, 12:43
Good game. You can expand upon it and make it better in a post-jam version. The sprites are not transparent (You can make them transparent online) and you can add some enemies which try to kill you while you are collecting items. For your first game it's really good! :)
tomn1142 May 2021, 03:53
Hey fellow Java developer :D I like the concept behind the game but it's not very hard to play and not very satisfying. There's nothing really stopping you from collecting all rubies, it's just based on where the gems are randomly generated. There needs to be more obstacles/mechanics so it challenges the player in some way. Also just a little thing but the graphics can be improved by making the backgrounds transparent as someone else mentioned. Overall its still a fun game just needs some polishing
fueelin4 May 2021, 05:50
I liked the graphic effects when descending a lot! Tension was nicely building as the background got darker, and it was a good touch when the font color inverted and eventually turned red.

I did notice one bug, where the item pickup text still displays after your inventory is full. Not a big deal but just FYI.

Good job!
Yuri Yakovlev7 May 2021, 12:29
Simple game. I believe you can make a game much better using Unity.
Overall good job.
Random-storykeeper
Random-storykeeper9 May 2021, 06:23
"Awesome. I like hard things." :joy:

The most challenging parts of this game were a) trying to figure out how to properly start up the game, and b) trying to figure out how to play. At first, I thought I could just move with the arrow keys to collect the gems. It took me a while to realize that you had to click the mouse, and it was a lot simpler to play than I actually realized. After that, it felt like the game itself was like the ending prize, like "congrats, you figured out how to play this game, now get all the gems you want".

It wasn't exactly the most satisfying game, but I do appreciate the little comments that appear when you collect items as you descend. They were the most charming and distinct thing about this entry. There's something quite sad about seeing a plain, neutral faced person casually descending in the emptiest depths of the ocean with nothing but a white bubble surrounding him. Without fish in the ocean, we come to realize: What have we become, with all our spoils going to waste in the depths?

Maybe the diver was simply trying to clean up as much waste as he could. What a hero.
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