Through Dimensions

Through Dimensions

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.14
fun: 3.96
innovation: 3.89
theme: 3.36
graphics: 3.97
audio: 3.76
humor: 3.03
mood: 3.93
Through Dimensions is a new action/puzzle game for the Nintendo NES. (Yes, really!)

One day, while tending to your garden, you notice an odd cloud, hovering near the ground. "What's this?" you ponder, unaware that this cloud might just change your life.

Travel deeper and deeper (:wink:) through various dimensions in an attempt to get back home.

Don't forget to collect the gems as you go. Rumor has it you can buy your way back to reality!

This is _not_ a deep emotional game like my last Ludum Dare. After the way 2020 and 2021 went, I needed a real escape. A weekend of carefree game creation seemed like the perfect ticket.

There's no underlying theme or anything- this is just a self-indulgent fun project. I had fun making this, and I hope you'll have as much fun playing!

A note on playing the game in your browser


The web-based emulator isn't that good. It has a bit of trouble with choppy sound, and other minor issues.

If you know how, please download the ROM and play it on an NES emulator, such as Mesen or FCEUX.

Controls


A Button (Z): Interact

Directional Pad (Arrow Keys): Move

Start (Enter): Pause

Changelog


Initial Release (#51)

- Game release :)

Bugfix Release 1 (#54)

- Fix a map bug that could lock the game if you get stuck in a tree

Bugfix Release 2 (#55)

- Fix another map bug similar to above, that would happen if you went up at the wrong spot.

Tools


This was built using nes-starter-kit - an open source game building toolkit for the NES! I maintain it actively, so please give it a shot.

Other tools used:

cc65 By Ullrich von Bassewitz

NESLib by Shiru

NES Screen Tool by Shiru

NES Space Checker (nessc) by Shiru

Famitracker by jsr

Mesen

Tiled by Thorbjørn Lindeijer

2BitCharacterGenerator By 0x72

Screenshots



Contact


Past the close of the competition I probably won’t be checking comments on this page much. However, feel free to reach out to me on Twitter about it! If I do anything with this in the future I’ll be sure to share there too. Thanks for stopping by.

Development Time Lapse


I did a time lapse video of my development process (just the emulator) if that's your kind of thing. Check it out

Does it really work on the NES?


As usual, yep!
Found a bug?
Tell us on Discord