
Titan Abyss
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Mission Overview:
Orbital scans revealed an open body of water on Jupiter’s moon Titan.
Survey drone LD-48 will be dispatched to collect suspected organic compounds on Titan.
Drone will transmit collected data and initiate shutdown sequence when power has been exhausted
Keyboard Controls:
WASD or Arrow Keys to pitch and turn
Shift to throttle up
Space to throttle down
Xbox Controller:
Left stick / D-pad to pitch and turn
A button to throttle up
B button to throttle down
About The Game
I used the LD48 game jam as an opportunity to try the 3D abilities of the Godot Engine.
____________________________
A game by Roger || PROJECTaroid
for Ludum Dare 48
made using Godot 3.3, Blender 2.92, Reaper Audio, and Arturia Analog Lab 4
Fonts: DS-Digital and Roboto from dafont.com
Change Log: Typo fixed on the title screen
Source Code:
The full Godot 3.3 project is included in the source code (except for the music, player model, and a particle effect that was added last minute)
Orbital scans revealed an open body of water on Jupiter’s moon Titan.
Survey drone LD-48 will be dispatched to collect suspected organic compounds on Titan.
Drone will transmit collected data and initiate shutdown sequence when power has been exhausted
Keyboard Controls:
WASD or Arrow Keys to pitch and turn
Shift to throttle up
Space to throttle down
Xbox Controller:
Left stick / D-pad to pitch and turn
A button to throttle up
B button to throttle down
About The Game
I used the LD48 game jam as an opportunity to try the 3D abilities of the Godot Engine.
____________________________
A game by Roger || PROJECTaroid
for Ludum Dare 48
made using Godot 3.3, Blender 2.92, Reaper Audio, and Arturia Analog Lab 4
Fonts: DS-Digital and Roboto from dafont.com
Change Log: Typo fixed on the title screen
Source Code:
The full Godot 3.3 project is included in the source code (except for the music, player model, and a particle effect that was added last minute)