Treasures of the deep is an adventure platform game. Take the role of an explorer and collect the treasures as you go deeper and deeper along these mysterious craters. Program: @dreamer
On the third level, if you get the collision just right you die in the spike and the spring shoots you up and you die on the ceiling... i couldnt stop laughting at that. it was glorious
I really like the graphics in this, and the music is a great fit for this style too. Really catch and cool. Although I am not terribly great at platformers, so I was not able to make it to the end.
Short, but enjoyable! It was not a bad platformer, and I think the graphics fit very well together. Although, like @varalta mentioned, I don't understand the objective of the treasures in each stage, but I did think it was neat how each level had their own treasure theme. 👍
Nice game! As said in the comments above, there would be great to have a score system related to catching the treasures. I loved the scenario change too, I would suggest to add a small variation on the music for each stage related to its landscape, to increase players immersion on the game. I really enjoyed the game tho!
the game starts fun, but the attacks range its too small, maybe if it was a lit bit longer it would be nice. also implement a checkpoint. I really liked the art, very good =)
Liked the game, with little more polish it can be a solid fun experience. The visual feedback can be improved upon when hitting enemies, add a knockback effect to enemies when they or player gets attacked by them. Entire game felt little fast, speed of attack,movement of player and enemies. Art is good. Overall good game.
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I like the graphics, they are very well made!
I also like the music and sound effects! Great idea to have the chiptunes make the game, @gui-miotto! The sounds were dynamic and had variations.
I also loved the game mechanics and overall play. There is a clear ramp up on the difficulty.
I don't understand the objective of the treasures in each stage -- but I remembered of pitfall's treasures when catching them XD
And I think the bats could have a different movement pattern when compared to the worms, just add some kind of enemy variety.
But anyways, congratulations for this awesome piece of a Ludum Dare game! Loved playing it!
Best Regards,
Caio Varalta.
Miss some sound in the menu, tho.