[WebGL/HTML5] Who am I?

by leorid
co-authored: @melektaus
Overall★★★★★★★★★★4.16
Fun★★★★★★★★★★4.05
Innovation★★★★★★★★★★4.17
Theme★★★★★★★★★★4.33
Graphics★★★★★★★★★★3.74
Audio★★★★★★★★★★3.54
Humor★★★★★★★★★★3.75
Mood★★★★★★★★★★3.70
What would you do when you have to reach the top of a building but the only way you can go is down?

Who am I? Is a turn based puzzle game, destroy all weight supports, then move to the next level.
The Undo-System provides a nice and quick way to revert death or situations where you lock yourself up.

TLDR: Controls are explained in the game, just jump right in and have fun. Oh and tell us what you think about it, it means a lot to us. ^^



I don't want to spoil anything about the story here, so all I can say is that it turned out really good. ^^

Not gonna lie, this is the first time I worked with MelekTaus on a jam game and it has the highest quality of all I've ever made. He is quite a perfectionist.

About the Idea:
Last time we attended, the problem was (stuck in a loop) no unique ideas at all, this time, we had too many.
So we jumped to thinking about the gameplay while coming up with various story concepts.
Then I used my common design approach -> solving an impossible question.
The question here is the one on top of this message.

During development, I made the systems and created the levels while MelekTaus made all graphics, animations, particle effects and "visual code" (code FOR visual things like the smooth camera follow).

5h before the jam ended, we had a major bug in the build, the menu scene wouldn't show up and we made builds for 1.5h straigt, trying out different things to fix it. The fix was to copy the camera from the main scene and paste it into the menu scene .. seems like it has something to do with the post processing setting but we had no time to go deeper into the bug. ;)

We really hope you enjoy it and please leave us your feedback. :)
Genres: puzzle
Tools: Unity

Comments49

Zomk
Zomk27 Apr 2021, 11:52
Very fun game.
It's just a little bit weird to stay in the air after a jump but I understand why you did that.
There are really interesting puzzles and I really like the rewind mechanic ^^
sadsmile27 Apr 2021, 11:57
Fantastic puzzle game! enjoyed it a lot!
LDJam user 23794527 Apr 2021, 11:57
I enjoyed playing this game - it was great! Nice puzzles, mechanics. Also nice idea and execution with the level indicator and the lift.
Paprikcho27 Apr 2021, 11:57
Very good game, I love the puzzles, and the time reverse!
Caca
Caca27 Apr 2021, 11:59
Cute game with really nice graphisms! I like the idea of the building. Good job :)
llaumegui27 Apr 2021, 12:00
Interesting puzzle game ! It's also quite welle balanced, good job !
edgeboyo
edgeboyo27 Apr 2021, 12:00
That ending got me good. Amazing game and you've made very good use of the mechanics you've added. Huge fan!
TIM427 Apr 2021, 12:01
Cool idea: to get on top you need to go deeper) Interesting puzzles. Good job!
Yanergy27 Apr 2021, 12:01
Nice game! I liked the concept of breaking the pillars and everything caving in. I did find it to be a little laggy but after changing browsers everything worked fine. Good game and unique concept!
ErkaNec
ErkaNec27 Apr 2021, 12:05
Good puzzle game.
azuxul27 Apr 2021, 12:06
I really like this your game, the introduction of new mechanics when we go deeper is really nice and the difficulty level is well defined.
ccglp
ccglp27 Apr 2021, 12:06
Great idea, best game in the ones that I played at the moment :)
DenisSobolev
DenisSobolev27 Apr 2021, 12:12
Hey! It's realy cool. I like unusual mechanics like this. 5 stars for innovation.
Pavel Smejkal
Pavel Smejkal27 Apr 2021, 12:13
Wow, amazing game. I really enjoyed the puzzles although some of them were a little repetitive the game did not feel stretched. The undo system was great, it allowed me to experiment and quicky work out the puzzles. The ending stats were also a nice touch :) Graphics was simple and clean and communicated all the design elements nicely. The minimalistic music fit the game perfectly and the sounds were on point too. I felt some Braid wibes in the air, maybe the undo + music + platformer reminded me of it.

Anyway, great job!
FranRF27 Apr 2021, 12:14
good game, i like the idea of the building sinking. and i like the mechanic to rewind time in case you fail in your first try
Nalquas27 Apr 2021, 12:19
Very nice. Good difficulty curve + I liked the ending. The background music loop was a bit too repetitive for my taste, though.
almgru27 Apr 2021, 12:21
Very fun, tricky and novel game! I love the creativity of reaching the top of a tower by collapsing the ground under it! :smile:

I don't think I've played a turn based platformer before so that was interesting and the undo function was very seamless so great work there!

I didn't manage to complete the last level but other than that I think the difficulty was just right.

Awesome game!
GoogleFrog
GoogleFrog27 Apr 2021, 12:22
Nice puzzle progression and I like the ending. The numbers at the end even made me play it a second time, which was cool. The collapsing tower caused a bit of lag and the platforms were a bit hard to understand initially, maybe they needed a 'waiting' graphical state. Overall really neat.
Jorim27 Apr 2021, 12:24
Fantastic puzzle game. The difficulty curve is great. The idea that you go deeper and deeper to get higher in the tower is pretty cute. Great job!
horhorou
horhorou27 Apr 2021, 12:26
Haha! I had a hard time letting go of the game, great experience!
lumue
lumue27 Apr 2021, 12:27
Round-based jump'n'run puzzle - unconventional indeed! That was innovative and fun - Good job! (And awesome ending btw.)

:fish:
MrsTari
MrsTari27 Apr 2021, 12:28
Nice game, graphic and athmosphere! :heart:
Krapht
Krapht27 Apr 2021, 12:52
great little puzzel game. I could def see this expanded on and turned into a full game.
ThatANoNoWord
ThatANoNoWord27 Apr 2021, 13:47
It's a nice puzzle game! I never knew platformers can be combined alongside turn-based and grid-based movement. All of the levels feels like something new, and it is super fun to play with. Perhaps a quick reset button can help with solving the puzzle elements.
Arivenzys
Arivenzys27 Apr 2021, 13:57
That's a good puzzle game! A little hard to understand all the physics at first, but it gets better with practice. And funny little twist ;)
darkshadow
darkshadow27 Apr 2021, 16:37
Great concept and I like the Hack style movement. Found it was lagging quite a lot (0.5 FPS) not just during animation but during some of the movement to the start. I'd check out the unity profiler to see if anything is taking longer than it should to do. Otherwise great game!
leoridauthor27 Apr 2021, 23:51
@everyone thanks for your very nice comments, I am so so happy you like it :)

@darkshadow At the start? Maybe asynchronous shader compilations of the URP or something - or maybe the browser? @yanergy mentioned that switching browsers worked for him/her.
Squidly
Squidly28 Apr 2021, 03:34
First of all, this is some of the cleverest puzzles I've ever seen. Second of all, way to call me out at the end there for my 1094 resets.

I REALLY like the concept of R stepping you back. That takes a lot of frustration out of the typical platformer puzzler setup and really allows tons of room for experimentation.

I would keep going with it, honestly. There's a lot of potential here.

Also, clever ending c:
Quack Doctor28 Apr 2021, 17:34
I really enjoyed playing this! R was definitely helpful, haha. Having a reset level button would probably be nice. I like the progression of difficulty and the addition of new mechanics. The ending is also pretty funny, overall a very good game!
JeanBon28 Apr 2021, 18:49
Now that's new! I appreciate you have spent some times on designing multiple level with increasing difficulty. It was a good experience, you even made an ending!
tjm
tjm28 Apr 2021, 19:51
Very well designed puzzles! The movement felt a little stop-start, but honestly I'm not sure what could be done to improve that; it might be purely a feel thing from the animation/tweening? I did like that you could play as fast as you like and (at least on my machine) it still felt responsive. Waiting for movers always felt a little wrong to me; I never felt like I could intuit their movements (or that of crates on them), so I generally had to count steps and jump whenever my count was one earlier than the cycle point.

Overall very solid, though, hope it does well!
Videt29 Apr 2021, 06:54
Enjoyed a lot playing the game! I would say it is really close to become a ready-to-be-shipped game. If you release it anytime soon I'll definetely be playing it on my phone!
stevenjmiller
stevenjmiller30 Apr 2021, 12:28
Great game, the puzzles were fun and the ending was lovely. The physics took some getting used to, but the undo button made it so experimentation never got frustrating. I do think the game would've benefitted slightly from having a local reset for individual levels in addition to the undo, but it certainly never got to the point where I was annoyed by its absence. I would be interested in seeing this expanded. Blocking the path of the moving blocks seems like it could make for some interesting puzzles, and I think it would be cool to see a mechanic that allows for the order in which the supports are broken play more into the puzzles. Fantastic job!
nsadie
nsadie30 Apr 2021, 20:01
Is your site down?
g123451 May 2021, 00:22
It was a nice puzzle game and I really like that turn based jumping. :)

The ending was also very deep, too. :joystick:
Ismael Rodriguez
Ismael Rodriguez1 May 2021, 01:52
Very cool use of tile/turn based movement. Never saw a side-scroller/platformer (sorta?) work like this before. I wish I had thought of this 20 years ago when I was using RPG Maker 95 lol

That last puzzle was kind of tough because we never used the jump like *that*, but I managed to figure it out, 600+ undo's later lol.

Audio was good, *music* did get a little repetitive, but wasn't overbearing enough to mute.

The ending was funny. Reminded me of all the "Stuck in a Loop" games from the last jam.

Good job.
aditya_dave1 May 2021, 02:19
Man there were some good puzzles in that game. I enjoyed it quite a bit! For some feedback, I did get stuck in places and maybe found some of the puzzles a tad long and similar. Furthermore, I misunderstood the undo button and pressed it repeatedly per action before realizing I could long press to quickly reset the entire level. I guess a level reset might have been useful. Good job either way!
STiN
STiN1 May 2021, 09:26
Very cool puzzle game
Marcari1 May 2021, 20:06
Nice puzzles in this game. The mechanics work verly well and are quickly learned. Really awesome that you added a step-by-step replay function so that no frustration comes up. Also a very nice ending. I think if you build more puzzles using the same mechanics you could do a bigger version of that after LD. Great game.
JoaoG
JoaoG1 May 2021, 21:49
I really enjoyed it. Even when everything went wrong for me and I just R R R R R... The art is great, I liked the soundtrack too and the mechanics are brilliant! It’s a solid work, Great job.
Ausstein
Ausstein2 May 2021, 07:46
Absolutely awesome game.

Here is my playthrough :)


Hope you enjoy!
BinaryPrinciple
BinaryPrinciple3 May 2021, 17:17
The tutorial is nicely done! Introduce mechanics at a good pace and turns the game into a complex puzzle platformer. It gives a true sense of progression and challenge.
My recomendation would be to smooth the movement.
Sunblast
Sunblast6 May 2021, 16:54
Nice game with great mechanics! The puzzles felt well thought out and was fun. I really found the twist at the end funny. Great job!
GameDev and Architecture6 May 2021, 17:15
Woah! Great job making this game!
The game mechanics are simple but the puzzles can still end up being challenging.
I love the reference to the fake ads we tend to see nowadays.
I wasn't ready for the end!
asdehielo6 May 2021, 17:58
Great concept and great game, it's a complex mechanic but you executed it so well. The ending is amazing, adds another layer of "depth".

This is a 10/10 by me, congrats!
Notan Lemon
Notan Lemon9 May 2021, 08:47
I found the structure that all levels are layered to form a big level is unique. The ending was nice. The mechanics are interesting, and they are introduced nicely so that the players won't get lost. But it wouldn't hurt to ramp up the difficulty more. I wanted to see levels where these objects are interconnected in a complex way.
VPhyre
VPhyre18 May 2021, 19:03
A very fun game. I can say that it is one of the best in this gamejam. I like the graphics, the sound, and especially the gameplay. You have created excellent puzzle mechanics. Everything works very well. Congratulations.

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