Awesome mood and humor. That image you've got in the post is super aesthetic, great font and design. Little face is cute. Played for way too long, text was great! ๐
Good for a couple of minutes of play. Simple, clean and to the point.
My screen was cut off even in full screen though... It also would have been nice to have a marker showing me where my snake was when it was off the screen because I wandered off once and only got back by pure luck...
Very nice! Did the texts change after the screen filled up? I thought a few did but I kept playing and didnt notice any more changes. Either way, I had fun!
I loved this, the character reminded me a bit of Holedown, and I enjoyed screaming silently a lot. A few months ago I fell down an internet rabbit hole looking up how many cows were in one burger so I got a kick out of that message when it popped up.
A experimental entry! wonderful worm physic and the art really minimalist and clean. We need more curious quotes! The no lose condition make the experience more chill and casual to have good time.
Pretty amusuing premise. The fact that you can scream silently is great, especially because it looks a bit like a surprised pikachu face, so you can make him open his mouth as the little worm reads one of the sentences. I would have liked to have seen 100 sentences, all smaller and filling up the screen, blurring together with the worm and with eachother. Because the game wasn't challenging, you can spend your time reading. Thoughts never get too deep, but that's probably for the best-- asking questions about something heavy would have felt out of place. It was a short but enjoyable experience overall.
Cool conception. I like how worm is eating dot ) But I found bug: worm don't die if crashes into itself and it can go outside screen and never return back
At first i thought it was a "I made whatever i wanted no matter the theme" game, but then i kinda got how it was "deeper and deeper". The game is pretty simple but this is a fun entry, made me chuckle a couple of time ๐ Well done !
Simple design but clean and efficient. The worm movement are very smooth so it's very pleasant to move around the screen.
It would be great to add loop between edge of the screen or limit, it will avoid the player to loose the worm. Also, make the worm edge smoother to have a better render.
Fun game and great showert houghts keep it engaging :D not sure if something was broken but I couldn't figure out how to restart after losing other than refreshing the page
Hi! Nice casual game, I like that it being endless makes it more enjoyable, to play it whenever. However, I noticed some quotes appeared out of the window, and they were difficult to read. Also, my worm were out of screen at some time and I could bring it back :(
Hahhaa this is a different kind of deepness than I expected, well done! You made me laugh ๐
Some feedback points - I love how you dedicated a button for the internal screaming - There could have been a losing condition I think. The official worm game is lost by running into yourself. Maybe you could have added that to add some challenge. - There is a lack of background music, I think music adds a lot to a game. The music does not have to be complicated or composed by yourself. Just 'something' will do wonders ๐
Well done sir, I like your game! And I have some deep questions/realizations to think about while laying in bed tonight ๐
Funny take on the theme. Some really deep thoughts ;) Neat worm behavior. It could be really fun snake-like game if you added collisions and sounds. Nice entry! :D
The werm screams silently and then he get's lost in the space. Very, very deep. I need to know if water is cucumber. This was a lot of fun ๐ Great game โค
My LP ๐ For some reason YouTube turned off comments on this video and I cannot turn them back on ๐ I am currently trying to find a solution (no luck yet). ๐ข
Comments37
Good for a couple of minutes of play. Simple, clean and to the point.
My screen was cut off even in full screen though... It also would have been nice to have a marker showing me where my snake was when it was off the screen because I wandered off once and only got back by pure luck...
Screaming silently was nice.
PS, I also loved how there was a button just to scream
Or is the water made of cucumber?", the werm asked.
He screamed (silently), for he does not know.
Well done !
It would be great to add loop between edge of the screen or limit, it will avoid the player to loose the worm.
Also, make the worm edge smoother to have a better render.
Overall, nice experience ๐
And in the same time
It's so real
I wasn't under the shower while playing it โน
That's the deepest of all the games I tried... but what's the point of winning a category or making a great game?
Existance is futile anyways.
10/10 I'm gonna hit the shower ๐ฟ โ
Some feedback points
- I love how you dedicated a button for the internal screaming
- There could have been a losing condition I think. The official worm game is lost by running into yourself. Maybe you could have added that to add some challenge.
- There is a lack of background music, I think music adds a lot to a game. The music does not have to be complicated or composed by yourself. Just 'something' will do wonders ๐
Well done sir, I like your game! And I have some deep questions/realizations to think about while laying in bed tonight ๐
Neat worm behavior. It could be really fun snake-like game if you added collisions and sounds. Nice entry! :D
My LP ๐ For some reason YouTube turned off comments on this video and I cannot turn them back on ๐ I am currently trying to find a solution (no luck yet). ๐ข
Imo it would be good to make it so the character can't get off screen - its hard to get him back when that happens.