Worm Rampage
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
You're a peaceful tunnel burrowing worm just minding your own business. Dive deep so you can breach and sore through the air like a majestic sky whale. Eat all the attack helicopters to win the game! Be careful not to lose yourself in the process.
Missiles will destroy the worm's body segments, but will only stun the worm when they collide with its head. If you lose all your body segments, you die.
Mouse: Steering
Left Mouse Button: Burrow faster
The gorgeous retro cover art was contributed by Casey Marquez of Butterscotch Workshop. Check out more of her work ButterScotchWo1 on Instragram.
Thanks to the various artists on opengameart.org whose work I incorporated into the game:
- fungi_growth.flac
- helicopter.zip
You're a peaceful tunnel burrowing worm just minding your own business. Dive deep so you can breach and sore through the air like a majestic sky whale. Eat all the attack helicopters to win the game! Be careful not to lose yourself in the process.
Missiles will destroy the worm's body segments, but will only stun the worm when they collide with its head. If you lose all your body segments, you die.
Controls
Mouse: Steering
Left Mouse Button: Burrow faster
Screenshots and GIFs
About
This game was made in under 72 hours during the 48th Ludum Dare Game Jam. It was created using the Godot game engine v3.3, which is an open-source game engine operated under the MIT License agreement. Other tools used include Aseprite and Sublime Text 3.Credits
Game programming, design, and most of the art was done by Thomas Stucky. Check out more my work StarryNiteGames on Twitter, and my blog.The gorgeous retro cover art was contributed by Casey Marquez of Butterscotch Workshop. Check out more of her work ButterScotchWo1 on Instragram.
Thanks to the various artists on opengameart.org whose work I incorporated into the game:
- fungi_growth.flac
- helicopter.zip