I really liked the idea, but I was confused on how to play, definetely consider doing a tutorial because making the balls hit each other was oddly soothing
It is a bit confusing as to what you need to do to get to to work. My alchemy couldn't seem to get past 10%. There might be something to the concept to build upon, but not sure what. Good Luck!
I can see some idea in it ,but it is unfished~ Maybe you can try to let the upgrade system,UI go and just do the core gameplay next time:) Hope you can finish it oneday and i will glad to play it!
I'd love it if there was a diferent way to interact with the alchemy section other than throwing fire from a static position. But i love the aspect of trying to collecting herbs and makes potions whilst trying to make a profit! Great idea.
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Maybe you can try to let the upgrade system,UI go and just do the core gameplay next time:)
Hope you can finish it oneday and i will glad to play it!