This is purely a piece of fiction. No patients or hospital personnel were harmed in the making of this game. None of the scenes intend to depict actual facilities or treatments.
Love the audio, and the loop ending (because I initially just choose to comply with everything) was really neat. Maybe the game could have been just a bit longer (after the loop ending it is very easy to make an escape).
I only wish the game were longer. There was the beginnings of a mystery and the beginnings of a daring escape, but it was over too quickly.
Still, what was there was executed well. The audio was a nice touch. For the escape, I do wish there were a button that would let you restart the game. I escaped before complying (because I'm always more interested in that route first apparently), but then since I had nothing to compare it to, I wasn't sure whether I had reached the ending. The story just stopped.
First off, I am not a big fan of the genre, so take my comments with a grain of salt.
I liked the mood _very_ much. The sound and images worked very well to convey an interesting atmosphere. Writing is pretty good, too. Perhaps a bit too convoluted (should I say "literary"?) on some passages. (This is not bad _per se_, I love reading!, it's just that in games I expect something more direct (as I said, interactive fiction is not my cup of tea).
As for suggestions, one thing that comes to mind is that the story has some nice variations, but in order to see them I have to play multiple times. Again, not bad by itself, but since there isn't much variation on the core story, one needs to see a lot of repetition to see the variation. (I suppose this may be by design.)
Anyway, a pretty nice Ludum Dare debut, congrats on your game. Thanks for making and sharing it! 🙂
I would love to see more of this! It was an interesting concept and getting all the different endings and understanding why things worked or didn't was very fun. I wish we could have learned more about ourselves.
I loved it. Thanks for letting me know about your game. I always look for narrative games in Ludum Dare, and this one is one of my favorites so far, because I was so intrigued. "Just tell me why the hell is he in the hospital?". Everyone being evasive was driving me crazy, that's why I liked it, nice writing. Also thanks for indirectly letting me know about https://picryl.com/. I'll use those pictures a lot.
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Still, what was there was executed well. The audio was a nice touch. For the escape, I do wish there were a button that would let you restart the game. I escaped before complying (because I'm always more interested in that route first apparently), but then since I had nothing to compare it to, I wasn't sure whether I had reached the ending. The story just stopped.
I liked the mood _very_ much. The sound and images worked very well to convey an interesting atmosphere. Writing is pretty good, too. Perhaps a bit too convoluted (should I say "literary"?) on some passages. (This is not bad _per se_, I love reading!, it's just that in games I expect something more direct (as I said, interactive fiction is not my cup of tea).
As for suggestions, one thing that comes to mind is that the story has some nice variations, but in order to see them I have to play multiple times. Again, not bad by itself, but since there isn't much variation on the core story, one needs to see a lot of repetition to see the variation. (I suppose this may be by design.)
Anyway, a pretty nice Ludum Dare debut, congrats on your game. Thanks for making and sharing it! 🙂
And got hit by a car. Should've looked left and right!
To be honest, I voted 5.0 Overall.