b-Blaster

Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★3.95
Innovation★★★★★★★★★★2.86
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★4.25
Audio★★★★★★★★★★3.90
Humor★★★★★★★★★★3.05
Mood★★★★★★★★★★3.14

A bullet hell game based on atoms.



You find yourself next to an angry radioactive sphere,
it will constantly lose mass by shooting hazardous electrons at you. If its mass goes too low, it may violently explode!

To keep its mass from going too low, you need to kill nearby atoms and steal their protons, but beware, the more massive it is, the more unstable it becomes; mind the flurry of electrons!

If you're in trouble you can always hit the panic button on the bottom right corner, it clears the screen of any threat with a cooldown of 20 seconds.

*----------------------*

Controls:

* Move: WASD
* Shoot: Left Mouse Button
* Focus: Shift

*Disclaimer: Shooting requires spam-clicking. I didn't have the foresight to add autofire, now it's too late, so uhh y'know, if you have wrist nerve issues maybe don't risk playing this.*
*----------------------*

Comments19

badmuchachob
badmuchachob4 Oct 2021, 00:08
Really unique game, nice work! Love the graphics.
robert184 Oct 2021, 00:19
Graphics are great, the main menu alone impressed me.
Fun game!
EthanZech
EthanZech4 Oct 2021, 01:07
Got top high score of 1016. Game was solid, the graphics were unique, and the sound design was amazing. Really liked the sound
Small complaints are that once you get to a score of ~1000 it seems to be almost impossible to surpass it because the particle ejects its mass really quickly.
Also I think the screen clear would have been better if it worked when you clicked it or pressed a button, because I pretty much only ever triggered it by accident.
Very solid and polished for 48 hours.
LDJam user 261036
LDJam user 261036author4 Oct 2021, 03:24
@ethanzech somehow i did not consider making the screen clear a hotkey until you mentioned that, and also yea after ~1000 points jitterclick stamina and ample use of the screen clear becomes the main way to survive, and it becomes hard to manage really quickly; i had already spent way too much time tinkering with the balance though so i just left it like that lol
reccy4 Oct 2021, 09:39
This is awesome! I got to 1052 points. Gameplay was a lot of fun, it definitely becomes a lot harder to survive past 1000 points. The BGM, SFX and Graphics were also great and the game overall is really well polished. Good entry, nice work!
silkworm_sweatshop
silkworm_sweatshop4 Oct 2021, 17:26
Superfun! Really like the sound design of everything, really juicy but so is most of the game.
ildfuglen
ildfuglen4 Oct 2021, 18:30
I love the graphics in your game! The controls feel really smooth, and overall this is a really polished entry. Very simple game mechanics, but it kept me focused for quite some time.
LDJam user 209292
LDJam user 2092924 Oct 2021, 19:39
Nice game, but I would change the music on the menu.
JaviCoder
JaviCoder4 Oct 2021, 23:38
that has been intense! Very good game feel and design. Cool.
stanroy
stanroy5 Oct 2021, 00:42
Really cool game!
Xyterix5 Oct 2021, 00:42
Simple gameplay but very fun and focused! I liked the magnet effect.
Vimlark
Vimlark5 Oct 2021, 00:42
Super fun faced paced twin stick. The art is adorable!
Jega Studio
Jega Studio5 Oct 2021, 00:47
Awesome game! Loved the visuals
Honey Pony
Honey Pony5 Oct 2021, 03:25
This is a pretty cool game. I do think the gameplay curve is worth commenting on, as it has a couple strange features.

In particular, I've seen a couple people say that 1000 was when things got hard. But this was not my experience. For me, things got really hard around 700, and progress became really slow. A lot of the enemies I was killing were dropping hearts instead of protons as I kept taking damage, so it took quite a while to get to 1000 points. But then, once I reached 1000 points, the game suddenly became much easier. I think this is because a bunch of new enemies were spawning in, so I could build up mass much more quickly, and getting more common heart drops was a good thing too. I ended up with a score of 1626.

I think the way that the electron-spawning mechanic works is really interesting. It essentially ties your score directly to the difficulty of the game--increasing the score means, necessarily, increasing the difficulty. I think this mechanic in arcade games does usually exist, but is usually not so explicit. It's an interesting choice to make it more explicit.

I found that the clear screen mechanic is something I never used on purpose, but did use by accident sometimes.

One small thing I really like is the buttons on the menus. They are very good.

Overall I think this game is pretty good. It was fun to play and the graphics and especially the sounds are very good.
3mpty
3mpty5 Oct 2021, 05:13
I love the designs of all the characters, the art is great and the sound is awesome and most important the game is really fun! It's a well made and polished twinstick shooter with an interesting twist and everything is executed well, outstanding compo game!
JoshuaRabbit
JoshuaRabbit6 Oct 2021, 10:14
I love the sound effect and it makes the whole game lively!
Ekaterina
Ekaterina6 Oct 2021, 13:46
А very enjoyable game, fun and enjoyable to play. I liked the animations and character designs, it makes a very good impression.

Most often, you hit the exclamation mark by accident, it would be better to put it on a separate button on the keyboard.Otherwise great work!
RollCreators
RollCreators6 Oct 2021, 18:23
Nice fun game!)
I undrestand terms in this game) It is fun because the core loop is physcal process)
Bobi5056 Oct 2021, 19:19
Very simple, BUT very addictive game!))
Good job))

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