Balkanization 1

Balkanization 1

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.79
fun: 3.85
innovation: 3.65
theme: 4.15
graphics: 3.31
audio: 3.22
humor: 3.65
mood: 3.73
*Please no hate or judgement. My friend and I live in Balkans and feel we have right to make fun of our countrymen and neighbors. And the theme was simply asking for it. In any case, I have put a lot of effort into making such a complex game over a weekend, so if anything I hope the effort will be respected.*

- Five playable nations

- Four separatist republics

- Seven troop types to research

- Economic Victory available

- Fast paced gameplay (if you can get the hangs of it)

Coder :keyboard: @kr4ft3r

Investor :money_with_wings: @Orb (also the map and banners graphics)

VICTORY CONDITION

Only one victory condition made it to the game, economic victory by joining the EU (must have income of 400 per turn).

WAR

(Wage War button) You can attack only the faction that your public opinion wants to attack for that turn, as shown in lower part of the screen.

Attacked nations that run out of defending units will have their economy set to zero. Attacked separatist republics that run out of defending units will be temporarily destroyed.

It will be a faction that is bordering yours, and your nation must be either "indifferent" to it or "hate" it. Same goes for AI. Sadly I didn't had time to add info panel for each nation's likes and dislikes, so you will have to learn that with practice. But in general, Serbia and Montenegro will like each other, nations and their separatists will hate each other, and nations who are same ethnic group as separatists will like each other.

UNIT RESEARCH

(Modernize Army button) You must aim to upgrade your troops to the next level whenever possible. All of your troops will be upgraded, so the more troops you have the more will the upgrade cost.

ECONOMY

The only way to win the game, use the Modernize Economy button to upgrade your income per turn. Nations that lose all their troops in war (or don't have troops at all) will have their economy level set back to zero. Some specific AI nations may randomly receive monetary gifts from the EU in order to keep the game more challenging.

SEPARATISM

All nations have constantly increasing separatism counter that can be reduced by using the Squelch Separatism button. Once this counter reaches 100, some nations will have separatist republics spawned, while others will just have a riot and lose income for that turn.

Separatist republics act like tampons, they will allow nation that they like (same ethnic group) to attack across their border, while the nation which they got separated from will have to destroy them before being able to attack across.
Found a bug?
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