Bennet Froggy

Overall★★★★★★★★★★4.05
Fun★★★★★★★★★★3.95
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★4.26
Graphics★★★★★★★★★★3.95
Audio★★★★★★★★★★4.25
Humor★★★★★★★★★★3.97
Mood★★★★★★★★★★4.11
​Inspired by "Getting Over it" with Bennett Foddy.

Deliver the delicate tadpole to the breeding pond without falling over, or you'll break it! The only problem is you're riding a unicycle.

Day 1- Fixed collisions and audio in Web build by disallowing persistent saving if on web.

Day 5- Fixed first death narration playing repeatedly

Attributions

Created in Godot

Font - NerkoOne (Google Fonts)

Art created in Affinity Designer

Music created in LMMS (heavily inspired by Gymnopédies by Erik Satie)

Colour Palette - CC-29 my Alpha6 on Lospec

https://lospec.com/palette-list/cc-29
Genres: platformer
Tools: Godot, LMMS

Comments54

drtizzle
drtizzle4 Oct 2021, 13:09
Really love the mood this game has. The delicate music and soft voice sucked me in and kept me playing longer than I normally would. The graphics are simple but very efficacious, and so is the gameplay. Games that are deliberately created to be difficult are not really my cup of tea, but I had a really good time playing this game!
JakobTheQuizGuy
JakobTheQuizGuy4 Oct 2021, 13:29
This is nice. Relaxing and frustrating at the same time, a funny take on Getting Over it. The music being a slight variation of the classical piece playing in GOI is quite funny as well :D the gameplay and graphics are good. A beautiful background would definitely take this game to the next level. Great job!
SlimmerBurger
SlimmerBurger4 Oct 2021, 13:30
I can definitely see the getting over it inspiration. I loved how intuitive the controls felt compared to that game though. Also, please tell me the main character is a frog solely so that you could make that pun
wafflesys4 Oct 2021, 21:50
I'm just starting testing games out but one of the best I've played so far. Very enjoyable to play, to look and to hear (especially just before going to bed :) )

I wasn't sure about the controls at first but it ends up being really easy to play.

Little something, in the web build I keep hearing the same dialog at some point. Yeah, I died a lot. I don't know if this is what "fix web audio" was about.
Maksim Chugunov
Maksim Chugunov4 Oct 2021, 21:54
Wow! Awesome entry, controls feel very tight and each lose felt like my own fault (still didn't make it feel any less frustrating haha). Really enjoyed the voiceover and music, real getting over it vibe
Weirdybeardyman
Weirdybeardymanauthor4 Oct 2021, 22:01
@wafflesys Thank you so much, that's really nice to hear. What was the dialogue you kept hearing? The "Fixed web audio" was just that when I first published the game the HTML5 build was completely broken with audio and physics not working.
C1FR1
C1FR14 Oct 2021, 22:14
you did a really good job of replicating the feel of playing getting over it, while having completely different mechanics, well done!

I personally would have preferred having some checkpoints but making it harder to stay balanced, but I suppose that wouldn't have been as faithful to getting over it.
Nefylem4 Oct 2021, 22:18
You've done well. Got that fun little "try a bit harder" approach, definitely got a few laughs from it
o_sim4 Oct 2021, 22:41
It got a little boring for me to keep doing the 'easy' first 30 seconds to get to the harder parts over and over again, but other than that it is amazing in every aspect. Very well done!
Momo_Hunter
Momo_Hunter4 Oct 2021, 23:09
Very nice entry, was especially relaxing after all the programming
LucaVazz
LucaVazz4 Oct 2021, 23:09
Very nice frog boi, fun to play with the physic mechanics 🐸
Especially loved the encouraging voice over :D
Weirdybeardyman
Weirdybeardymanauthor4 Oct 2021, 23:40
@c1fr1 thank you, yeah I was thinking about adding checkpoints but wasn't sure if that would change the dynamic too much and I ran out of time to implement them anyways :laughing:
Weirdybeardyman
Weirdybeardymanauthor4 Oct 2021, 23:41
@o-sim thanks so much, yeah I totally agree with that, I was thinking about shortening the map or adding checkpoints but time got away from me. Thanks for playing!
badmuchachob
badmuchachob5 Oct 2021, 00:30
love this take on Getting Over It. the quirky voice lines and downsampled piano warm my soul.
LDJam user 147227
LDJam user 1472275 Oct 2021, 17:22
Thought it was Satie, nice music! Very lovely art, much enjoy playing the game
gdman
gdman6 Oct 2021, 10:21
Haha, this frog is precious. Nice game.
LauraWilkinson
LauraWilkinson6 Oct 2021, 19:22
Cute frog and he was definitely unstable! also nice game mood but the voice over was slightly surprising
Weirdybeardyman
Weirdybeardymanauthor6 Oct 2021, 20:33
@laurawilkinson thanks, glad you liked it. Sorry the voice over was surprising, it felt a bit awkward recording it but I wanted to copy GOI and have narration :)
azagaya
azagaya6 Oct 2021, 23:42
Nice and cute game! Gives me "over the garden's walls" vives. Voice acting is clean and really good. Graphics are cute. Controller feels very nice! It is super hard to me though, i couldnt beat it :(
CG_Fred
CG_Fred7 Oct 2021, 19:48
Wow, this game looks great and I think you really nailed the theme. After some trial runs the balance and controls feels very good. The only annoying part is that the game over voice was playing all the time, I did get to me in the end so it would have been nice to only hear it once.
LeReveur
LeReveur7 Oct 2021, 21:27
Haa Ha-ha… I suck with that kind of games, so I didn't manage to cross at least once XD But this was very fun to try, and I gave up only after failing just at the end of the third pond, I had no motivation to retry from the very start… ^^; Well done anyways!
DestroyerTech
DestroyerTech7 Oct 2021, 22:31
Very neat, I've never played Getting Over It but I can certainly see the resemblance based on a few videos I've seen. The gameplay is nice and smooth, and the mechanic is well thought out, so really well done there. Graphics are simple and serve the purpose really well. The music really complements the mood too. The narration was definitely also a good addition, but I kept dying fairly quickly so I heard it a lot haha!
Weirdybeardyman
Weirdybeardymanauthor7 Oct 2021, 23:43
@lereveur Thanks so much for giving it a go! I think that checkpoints or something would have made dying a bit less tedious.
Weirdybeardyman
Weirdybeardymanauthor8 Oct 2021, 10:12
@destroyertech @wafflesys there seems to be a bug where the narration "So what's happened there is you've fallen over..." plays repeatedly when you die. This is only supposed to play on your first death so sorry about that, I'm sure that would be pretty annoying.
Weirdybeardyman
Weirdybeardymanauthor8 Oct 2021, 13:57
@drtizzle @jakobthequizguy @slimmerburger @wafflesys @maksim-chugunov @c1fr1 @o-sim @momo-hunter @lucavazz @badmuchachob @brusnika @gdman @laurawilkinson @lereveur @destroyertech Sorry to ping you all but I've just found and fixed the bug where the narration that should only play the first time you die was playing repeatedly. Sorry for whoever was effected, that must have been quite annoying. It is fixed now though :sweat_smile: which would mean there is an extra narration line that you can hear if you never got past that first one, also there is some narration that plays if you go the wrong way.
EvokeSoul9 Oct 2021, 09:57
That was really really fun to play but also so fun, loved the voice over it was really clean audio great job!!
rosypenguin
rosypenguin10 Oct 2021, 07:54
Loved playing as a frog on a unicycle. Nice work, the narration and clear parody of Getting Over It added a lot of humor. Let's see how far I can get!
freeworld
freeworld10 Oct 2021, 08:03
I'm a simple man, I see Bennet Froggy, I click. Great pun with the title :D

On a more serious note: this was executed fantastically: graphics, music, voice, physics, control, overall mood, the frog and additional touches like the frog croaking when messing up - really a great entry, well done! I had lots of fun here! And it's very difficult :P

Fantastic job!
Strega
Strega10 Oct 2021, 08:08
Nice homage to getting over it! I thought the unicycle mechanic fit really well for the theme and you executed the balancing game feel nicely. The art and music were cleaning and clear. You even did similar style voice overs :P
wafflesys10 Oct 2021, 10:17
@Weirdybeardyman It wasn't that annoying because the voice is really soft and nice to hear. Sorry I didn't reply to your question earlier about which line dialogue was repeating, lack of time haha.
I'll replay your game later this week to see the issue fixed.
Weirdybeardyman
Weirdybeardymanauthor10 Oct 2021, 12:31
@rosypenguin thank you very much! BTW I absolutely loved "Deepest Sword", looking forward to trying your game for this jam!
Webox
Webox11 Oct 2021, 18:53
Finnaly got some time to play your game!! Sorry for being too late haha. This is brilliant, I love how you tied events to pre recorded messages, it works like a charm and gives the game a unique feeling. I'm really bad at this type of games so I haven't been able to complete it. But I did found the easter egg going backwards, nice detail!

Music is great and makes "frustrating game" a sense of relaxation. I'll keep trying to beat it tho, very very good job!
aeveis
aeveis12 Oct 2021, 02:55
I couldn't get to the end after like 15 min (darn those ponds), but it feels I could get it eventually if I play a bit longer. Controls are in a nice spot where you can adjust but also over do if you're not careful. I like the art of the frog carrying the tadpole. nice job!
ValiantSugar18 Oct 2021, 11:39
This is a very cool incarnation of the Bennett Foddy games. I really enjoyed it, thank you!
lilkrit20 Oct 2021, 04:30
This is better than the original game :D I actually had fun playing this.
LDJam user 238700
LDJam user 23870020 Oct 2021, 04:46
Great pun a name, and a very cute game! Compared to the original getting Over Over It, this one feel a lot easier to start of and get going instead of having to really learn a lot, but it feels really bad to have to get sent all the way back to start after going some distance. Still, the nice narration and aesthetics helped me pull through. :)
Weirdybeardyman
Weirdybeardymanauthor20 Oct 2021, 15:57
@rjmarzec Thanks very much, yeah I would definitely change that respawn system so you don't have to go all the way back

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