Box Among Circles

Overall★★★★★★★★★★2.64
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★1.93
Theme★★★★★★★★★★2.71
Graphics★★★★★★★★★★1.57
This will be my second jam (and first LD jam). Good luck everyone. :P

In the game you play as a cube that fights several circular enemies that attack you in waves. When you step on any ground tile, the tile will show a timer. After the timer ends, the ground tile will be destroyed. Your goal is to fight the various enemies as you try to survive without falling to your death.

Controls:

Movement: WASD

Shooting: Left mouse button

Dashing: Right mouse button
Genres: shooter
Tools: Unity

Comments7

runrajrun
runrajrun5 Oct 2021, 15:46
This is a really interesting game, I love the tiles spawn out mechanic - it's a really nice touch to the game flow :D
Sli5 Oct 2021, 15:48
Cool idea. I liked how firing pushes you back. I also managed to get to the last tile, but an angry capsule pushed me. It would be cool if you could push enemies of as well :)
Mejzlosh5 Oct 2021, 15:50
Hey! that was hard! :) to me its a great prototype that proves the concept. I could imagine some kind of health indicator for the enemies so you can plan your progress and use some tactics.
NemoStein
NemoStein5 Oct 2021, 15:51
The weapon recoil is a good addition to the game, forcing you to plan your attacks.
Nyubi5 Oct 2021, 15:55
Nice game, fun to play and replay – with the score as a benchmark, I felt like replaying quite a lot. I liked the dashing feature as well! Maybe as an expansion idea: you could create levels where you have to preplan/manage your route or something to get to an exit and fight of all the enemies at the same time. And a soundtrack and shooting/hitting sounds would be awesome for even more immersion :)
CloudLunar
CloudLunar5 Oct 2021, 16:28
Congratulations on completion

I agree with the one above, I really wish to push the monster down. It would be better if there are more interesting mechanisms .
Tory
Tory5 Oct 2021, 17:18
Very weak graphic performance, very fun if not for the bugs, the theme of the jam is revealed through falling jokes, which is very primitive.
Bug - flew out of the ring, got stuck on the outside of the wall, but the points continued to be awarded. The complete absence of soundtrack also spoils the overall impression.

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