J,K-Punch( Need holding the key ).It is a dash with short CD and push things at the end. When it directly hit something while holding, it will drag things down instead of pushing. Remember it has short CD and can be used to move fast. And if you want to push instead of drag something, release the punch before hitting it.
Space - Shoot, only when you are standing on the ground Punch the eye to move the camera. Enemies and boxes can be shot down.
Get all the orbs to pass the level. Just push the camera and find your way to them.
Couldn't understand the game at the start but kinda worked it out after a while. What is meant to happen after you get the blue ball? Is that when you win? I liked the shooting particles and the crabby dude, but the player control was a bit tedious to use.
I really enjoy these mechanics! The gameplay is fascinating. I found the movement a little bit tricky for me because I had to move and sprint simultaneously, which, on the other hand, perfectly suits the theme UNstable. I just wanna say these mechanics can be developed into some detailed design later. Great Job!
The controls felt rather unresponsive - I was able to move and shoot well enough, but punching often didn't respond, which in turn made it difficult to rotate the stage properly and reach the orb. I also found the orb didn't do anything when I picked it up - is it supposed to? I do like the mechanics and design, though!
Comments14
Sry fixed it
Overall nice game!