Cave In

Overall★★★★★★★★★★2.21
Fun★★★★★★★★★★1.88
Innovation★★★★★★★★★★2.13
Theme★★★★★★★★★★2.67
Humor★★★★★★★★★★1.66
Mood★★★★★★★★★★2.15
Hello, this is my fourth Ludum Dare.

This time the theme is "Unstable", so I thought about creating a game with an "unstable" cave.

Warning: this is my first 3D game. I just experimented with a top down controller and the poly low assets.

Enjoy
Genres: puzzle
Tools: Unity

Comments13

Moritz145 Oct 2021, 12:19
I think it is not completly finished, but it`s nice!
Joseph Tan5 Oct 2021, 12:24
Good try for a first 3D game!
OpenfunGames5 Oct 2021, 12:24
Game concept is really interesting, but it would be great to have some explanation here or on itch.io (or even both).
BangKerpow
BangKerpow5 Oct 2021, 12:25
I wasn't sure what to do aside from just mining stuff.
stoffe
stoffe5 Oct 2021, 12:28
Walking around and hitting stones/gems until the top bar is full and the game is over is not really engaging.
It sadly felt a bit to much like a tech demo, and not a game.

The game could for example have been more engaging if you had added something that makes you hurry, for example a timer so you have to grab as many gems as possible within one minute.
Ghatazorg
Ghatazorg5 Oct 2021, 12:30
It's a nice beginning :)
GameDev and Architecture5 Oct 2021, 16:07
Good job making this game! Especially considering this was the first time you do 3D graphics (which I think looked awesome!) for a jam.
Fupi
Fupi7 Oct 2021, 18:21
Wut. :v I'm not sure what I did but I got 10. I just clicked the medium rocks and they broke, but nothing else did anything so I think 10 is the max? I'm confused
Sli9 Oct 2021, 21:16
Fun idea. I can see it expanding :cat:
leggy
leggy9 Oct 2021, 21:17
Not really committive. I had an hard time understanding the goal in this submission. I made 2 games: the first ended with a 81 points and the second with 93. I didnt understand what was the difference, what was supposed to be the unstableness and what was the challenge.

I'd suggest you to focus on what the player feels trying your game.
When you have the idea and build up some prototype then try it out, possibly trying to avoid your developer eyes and trying to feel the experience as it is presented.

Games in caves, digging stuff and mystery have greta potential. Keep going!
Quoc
Quoc10 Oct 2021, 19:29
Interesting game. Appreciate your First 3D work here
GustavB
GustavB14 Oct 2021, 18:10
Cool to see you trying your first 3D game! Keep at it :heart:

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