ch1Pik
Ch1Pik
A short retro sokoban-like puzzle game with chill music :sunglasses:You play as a character named Chipik, who can become unstable, dividing into 2 phases - red and blue. Solve puzzles to open unstable portals with the goal of getting out of that unstable world.
There are only 6 LEVELS, so it shouldn't take more than 10 minutes to complete the game.
WARNING: The game can contain bright and flashing lights
```
* MAIN *
WASD or ARROWS - movement
Q - step back
R - restart level
* OPTIONAL *
SPACE - skip current music
```
Credits:
* BJÖRTFX - Shader based, CRT-like retro screen post-processing effect utility
* Purrple Cat - music



Comments27
A good retro puzzle game as we like them!
It is difficult to see, but there is a white box which you can push in white form)
Thanks for playing!
Sorry, I haven't played many of these games, but the ones that I played were single-click movement :sweat_smile: Instead of a tutorial, I made the first two levels very simple (and the second even has a hint in the name of the level) so that the player can get comfortable. Anyway, thanks for playing + for feedback!
I would definitely play more of this if it had more levels and perhaps a not-so-steep learning curve! This would definitely also work really, really well as a mobile game. Bite sized chunks to play on the go, and simple controls with no need for precise inputs.
But i liked it
I would like a slightly safer increase in difficulty and so that you can move by holding the button, and so a great game!
Love the visuals, it looks really great. Ideally the puzzles would be a bit easier at the start (I got stuck on the third level) and the white blocks are a little hard to see.
Otherwise, this is a great game, well done!
The puzzle mechanic is good, and not something I've seen before. For me some of the levels (like bridges, after which I stopped playing) are a little too heavy on the number of required inputs compared to how much you have to think about stuff - especially with the lack of key-repeat. There were definitely some nice moments in the levels I played though.
I think at one point I noticed the undo didn't work back past when I separated the phases.