Ludum Dare #49compo
CrazyTrain
You're the conductor of an awesome train! Load up the coal and rail-away, but be carefull not to overheat the engine!
Controls
Movement: A/D or Left/Right arrows
Interaction: Space
Made using the raylib engine.
Music done with Bosca Ceoil.
Art done with Piskel.
Controls
Movement: A/D or Left/Right arrows
Interaction: Space
Made using the raylib engine.
Music done with Bosca Ceoil.
Art done with Piskel.
Comments8
1. fire/steam too quickly cooled off
2. there was no hurt to move slow... it would have been better with a race-monster following the train so there would be higher stakes.
Great that you included some basic audio - it worked.
I agree a bit with @hotaloca, I would have liked to have seen at least 1 other game mechanic, maybe make some use of the player movement? Since right now the gameplay boils down to functionally "press spacebar at the right moment", which is not bad, just a bit mechanically shallow. Maybe even something as simple as having multiple piles of coal that eventually run out could be enough to add some tactic to the game!
That said, for a compo game this is perfectly fine and I really liked the visuals, they are simple but effective, and the UI is very intuitive.