It loads but gives an error message when you hit start on the main menu, Then loads the level, but nothing i click dose anything so im not sure probably a issue with the web build.
I notice that you force the player to act by automatically giving the platform a tilt, but there's seemingly no in-game reason for why it does that Maybe a quick bit of polish would've been randomly spawning in a boulder just like the ones the player spawns in order to get that automatic tilt. If all the physics was the same for that boulder, then you wouldn't have to worry about writing the code to automatically tilt the platform, as you could just instantiate the boulder and let the physics do the work.
Nice job overall though!
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GameDev and Architecture6 Oct 2021, 15:32
My best score must be somewhere around 25 seconds. ^^' Anyway, good job making this game!
The game loaded for me but the best time and final time was not displaying after every game. I agree with @Falcondance about the automatic tilting and coming up with a reason why the building is tilting at the start.
Good game and congratulations for finishing on time! Good job for a 1 person team! I think the game does not show the final time in the end. It is great that you also spent the time to add that background music, I think the biggest issue in jam games is that sounds are completely missing. The gameplay is fun and the game is functional and the graphics are ok. Keep up the good work and see you on the next jam!
Good job finishing it on time as a 1 person job. The Timer doesn't show up in the end, maybe because it was a layering issue with your Canvas. The audio is nice, maybe a boulder hitting the building sound effect would've made the audio even better. I would try and add some randomness to how the building tilts to start with to improve the replayability of the game.
Great job finishing, you've done what most people can't say they have -- finished and put up a game! You did a lot of things well, like including music to smooth things out and making it easily replayable. The concept is also really intuitive and easy to learn for new players coming in. I'm sure you already have plenty of criticisms on how you can improve your game, so I'll save those, great job overall!
Well done with this game, you did great finishing and including some nice quality of life touches like a menu, music, and making it quick to restart. It was surprisingly tricky for such a simple concept. Well done!
Good work! Simple yet challenging. Gameplay seems a little random though, as a small difference can result in a big effect. I think this can be fixed with some tweaking. I think having to time the release of the ball may not add much to the gameplay, balancing is difficult enough as it is.
Best score was 35 sec. This was interesting to play, while placing the new eggs would be different. How about you lay eggs and from the egg there spawns an creature which grows up and gets weight till dying. Well, i any case the concept is very simple and there are many possibilities on to it. This version could have some different variations, like unique levels to play, while now playing the game is just too fast and nothing difference between on each play.
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Nice job overall though!
Anyway, good job making this game!
Good work though.