Delusion

co-authored: @asyx, @devin-n, @vir
Overall★★★★★★★★★★3.34
Fun★★★★★★★★★★3.25
Innovation★★★★★★★★★★2.54
Theme★★★★★★★★★★3.07
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★3.18
Humor★★★★★★★★★★2.24
Mood★★★★★★★★★★3.21
Control the Cap'n as the old ones cause mental torment, inducing hallucinations and sending waves of horrors at you! Blast your trusty blunderbuss or swing the electrically charged sword to slay the horrors, restoring a semblance of your sanity.

Don't let your sanity drop too low, as the hallucination effects will increase and suddenly you might just find yourself in the dark, or somewhere else entirely!
Genres: action

Comments14

Rein5 Oct 2021, 06:39
I gave you my feedback during the stream earlier, but I just wanted to reiterate that you should all be proud of the game you produced this weekend. Game jams are *hard.*
JoLu Studios6 Oct 2021, 05:47
This is a really great looking game! I think the UI Design especially stands out, with the clockwork aesthetic. The animation has good clarity for the actions that you're doing as well, which is always a good game design plus. Great job on the game!
Gucio Miszcz6 Oct 2021, 06:07
Great, nicely animated game :) Finished it on first attempt with a little of sanity left - totally forgot to use dodge :P
Sheol
Sheol6 Oct 2021, 07:43
I'm a sucker for shooters! I loved this so much!! I didn't really use the sword that often but I liked wave progression and the increasing number and types of enemies! The final boss was also pretty fun to fight :D The animations were smooth and the glow from the projectiles are a nice touch! I would have liked for the map to be a bit smaller but overall I really enjoyed myself playing this game!
Substain
Substain6 Oct 2021, 12:07
cool game! You fit a lot of features in there :) I also like the graphics
Hobzone6 Oct 2021, 18:46
Nice Art. Fit into the theme perfectly ! Realy liked it, well done :)
Cebula6 Oct 2021, 18:56
The graphics really hit my stop. Lovin' the retro. Same with the tune. Proper doom style. Tho I think it could have more sound indicators for hits/ new mobs. I survived until the 7th wave but only coz I really liked the feel of the sword hit and was running around doing mainly that :D
AreyWarlord
AreyWarlord6 Oct 2021, 19:16
Nice one. Though lacks kinesthetics a bit and monsters feel to fast for the projectiles. Also I couldn't get how sanity is restored (or was it a bug?), and some healing would be nice.

Love the visuals.
Abregado
Abregado6 Oct 2021, 19:17
Character/Enemy designs were awesome!
KeichiTS
KeichiTS6 Oct 2021, 21:03
Good art, mechanics and solid gameplay. Congrats for your great job! I realy enjoy it!
StrangerYann
StrangerYann7 Oct 2021, 15:37
Pretty good, does the trick

Does the insanity meter do anything beyond being the HP bar?

I found it a bit repetitive after a while - more variation from wave to wave would have been welcome

I didn't find the sword to be very useful

Keep it up (y) :)
Elazulusauthor8 Oct 2021, 03:36
Sanity meter was planned to have extra effects, but for now it just makes the screen darker and will teleport you around if it gets low enough.

Thank you for your feedback everyone! We really appreciate it
Xeke-Death8 Oct 2021, 11:25
Needs a little more to go with the theme, but the game is a good start for a twin stick shooter. Enemies didn't seem very accurate, and need a little more variety. Maybe a slightly different AI for the different colours. Overall fun to play
ZacharyPinkham
ZacharyPinkham13 Oct 2021, 23:32
Really well-put together twin stick game! It controlled very well, and the character animations are unreal for the amount of time you had! I will say though, some dying animations would have been greatly appreciated, having the enemies just blink out of existence was a little disorienting. The music was a good fit, but I do think it would have been very helpful for it to have a bit more variation as it developed. All in all though, really nice polished entry, I enjoyed it!
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