Emergency Power

Overall★★★★★★★★★★2.84
Fun★★★★★★★★★★2.63
Innovation★★★★★★★★★★2.53
Theme★★★★★★★★★★2.33
Humor★★★★★★★★★★2.47
Mood★★★★★★★★★★2.58
A roguelike journey through the systems of a wrecked spaceship.
Tools: Twine

Comments11

thedude36005 Oct 2021, 22:41
Interesting little text adventure. It would have been nice to have a bit more branching, it seemed pretty linear for a text adventure. Good Job
DestroyerTech
DestroyerTech5 Oct 2021, 22:42
Pretty nice text-based adventure, short and sweet.
fabioecco
fabioecco5 Oct 2021, 22:51
You could have use at least some blips for sound effects, its hard to enjoy something completely mute. Good work on the writing. :)
mrBell270
mrBell2705 Oct 2021, 23:40
Good work! Keep it up!
jka
jka6 Oct 2021, 08:18
I enjoyed that! It's quite a compelling story considering it's pretty short. :smile:

I like how the story unfolds more if you don't just follow instructions, which what I did at first (not sure what that says about me :grin:)
LDJam user 1820896 Oct 2021, 19:47
You know, its intetesting. This game has more depth then i thought by first. Its short, but player has a lot of freedom in the way he plays.
ryusui
ryusui7 Oct 2021, 00:28
Short but sweet, minimal but evocative. I've only got one gripe with it: it feels a lot like you used "roguelike" in the blurb to fool people into playing a straight text adventure. To be clear, I'm always down for a text adventure, but I've seen enough weak attempts at "roguelikes" in LD that the label has become a bit of a groaner for me. ^_^;
mythaloreauthor7 Oct 2021, 23:50
@ryusui evocative was exactly what I was going for! I used roguelike mostly out of tiredness/looming deadline but I like to think there's an element with loops through each robot too. :)
Tiberiusuciu
Tiberiusuciu8 Oct 2021, 03:00
Text based games are very unique when it comes to storytelling. The only thing I wish this game had to embelish is any sort of soundtrack or small noises when choosing any of these options.

Besides that, nice work!
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