Enhanced

Enhanced

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overall: 3.42
fun: 3.17
innovation: 2.85
theme: 2.67
graphics: 4.38
audio: 4.19
humor: 2.77
mood: 4.10

UPDATE:

Launched updated post-jam version with a few fixes and changes.

Changes:

Added a Linux version (untested)!
Added the ending! (We didn’t manage to implement it in time during the jam),
Fixed punching inconsistency,
Player now has far more health and increased his range of attack,
You now need to clear the room to advance to the next one,
You can hold the attack button to combo (no more mashing the mouse or controller button),
A few other minor fixes

Controls - Gamepad recommended (but not required)

WASD or controller thumbstick - walk around

E/Space/A on Xbox Controller/X on Playstation - Dash

Left Mouse Button/X on Xbox/Square on Playstation - Strike

Esc or start button - Pause the game or return to Main Menu

Use the mouse to navigate the menus when needed.

Important sidenotes

Go to the lights on the floor next to the walls to change rooms, as there is no indicator of the way to go.

You might need to try a few of the doors to find another room, but the rooms are generated to the top and to the right most of the time. If you die, press ESC and go to the menu to restart (click the button with the mouse). You can skip the intro by pressing pressing the dash or attack button in either the keyboard or controller after you've seen it once (and you can also press l if you want to skip it the first time, if you don't want to see it <:C).

We haven't managed to finish the end part of the game, but, consdering everything goes right, we're planning on releasing a version with most of the things we planned at the start of the jam in a few days just so we can show what we planned and with a few important fixes, so if you happen to like it, stay tuned!

Have fun and thank you so much for checking our game out! Happy jamming!

Credits -

Hermitao: Code, Audio, Music and Game Design.

Greon: Art, Level and Game Design.
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